[node apSurfaceSample]
    maya.name               STRING  "apSurfaceSample"
    maya.id                 INT     0x0005115
	maya.classification		STRING "shader/texture"

[attr default_color]
	desc                STRING "Default Color"
    maya.keyable        BOOL    false
    linkable            BOOL    true

[attr sample_direction]
	desc                STRING "Sample Direction"
    maya.keyable        BOOL    false
    linkable            BOOL    true

[attr custom_direction]
	desc                STRING "Custom Direction"
    maya.keyable        BOOL    false
    linkable            BOOL    true

[attr sample_type]
	desc                STRING "Sample Type"
    maya.keyable        BOOL    false
    linkable            BOOL    false

[attr normalize]
	desc                STRING "Normalize Output Vector"
    maya.keyable        BOOL    false
    linkable            BOOL    false
[attr invert]
	desc                STRING "Invert Output Vector"
    maya.keyable        BOOL    false
    linkable            BOOL    false
[attr trace_sets]
	desc                STRING "Trace Sets"
    maya.keyable        BOOL    false
    linkable            BOOL    false

[attr inclusive]
	desc                STRING "Trace Set Inclusive"
    maya.keyable        BOOL    false
    linkable            BOOL    false

