#include "CurveStandInUI.h" CurveStandInUI::CurveStandInUI() { } CurveStandInUI::~CurveStandInUI() { } void CurveStandInUI::getDrawRequests(const MDrawInfo& info, bool objectAndActiveOnly, MDrawRequestQueue& requests) { } void CurveStandInUI::draw(const MDrawRequest& requests, M3dView& view) const { } bool CurveStandInUI::select(MSelectInfo& selectInfo, MSelectionList& selectionList, MPointArray& worldSpaceSelectPts) const { return false; } void* CurveStandInUI::creator() { return new CurveStandInUI(); }