diff --git a/Arnold-Production-Shader.md b/Arnold-Production-Shader.md index 8a5ac50..8c737ed 100644 --- a/Arnold-Production-Shader.md +++ b/Arnold-Production-Shader.md @@ -8,12 +8,26 @@ This shader library is for arnold ### apBoolean Boolean operation by raycast -* **apBoolean** - Boolean operation by raycast -* **apChaosMosaic** - Texture booming for break repetition -* **apTextureRandom** - Another texture booming for break repetition -* **apGrayBall** - Gray ball shader for custom diffusion map -* **apInteriorMapping** - Fake interior mapping texture use parallex effect -* **apParallexMap** - Implement several parallex map -* **apSurfaceSample** - Sample information on surface -* **apCurveSample** - Sample curve root normal or uv on surface -* **apMixBlend** - Blend with Mix Color +### apChaosMosaic +Texture booming for break repetition + +### apTextureRandom +Another texture booming for break repetition + +### apGrayBall +Gray ball shader for custom diffusion map + +### apInteriorMapping +Fake interior mapping texture use parallex effect + +### apParallexMap +Implement several parallex map + +### apSurfaceSample +Sample information on surface + +### apCurveSample +Sample curve root normal or uv on surface + +### apMixBlend +Blend with Mix Color library