FlipScope/FlipScopeProperty.props

17 lines
1.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)libs\glfw\build\include;$(SolutionDir)libs\glad\build\include;$(SolutionDir)libs\spdlog\build\include;$(SolutionDir)libs\imgui\build\include;$(SolutionDir)libs\stb_image\build\include;$(SolutionDir)libs\jsoncpp\build\include;$(SolutionDir)libs\glm;$(SolutionDir)libs\stb;$(SolutionDir)libs\usd\build\include;$(SolutionDir)libs\ext;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(SolutionDir)libs\glfw\build\lib;$(SolutionDir)libs\glad\build\lib;$(SolutionDir)libs\spdlog\build\lib;$(SolutionDir)libs\imgui\build\lib;$(SolutionDir)libs\jsoncpp\build\lib;$(SolutionDir)libs\stb_image\build\lib;$(SolutionDir)libs\usd\build\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>glfw3.lib;glad.lib;spdlog.lib;imgui.lib;jsoncpp.lib;stb_image.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup />
</Project>