Add MediaImagePlane Node

This commit is contained in:
indigo 2026-03-20 09:30:32 +08:00
parent f513c9010e
commit 2565b8ffd6
16 changed files with 2021 additions and 89 deletions

1
.gitignore vendored
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@ -101,4 +101,5 @@ $RECYCLE.BIN/
# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)
build/
install/
vcpkg/

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@ -13,14 +13,18 @@ Create a Maya Image Plane Node use CMake + C++ API project which can read mp4, a
4. Post Effect like crop, resize, flip video frame
5. Video Frame Caching for fast playback
6. 編譯完成的結構請以Maya Module的形式存放
7. 建立Node完成後請編寫AETemplate, 名稱規則為 AE[NodeName]Template.mel
8. `.mll` 放到plug-ins/[MayaVersion]內, `.mel` 放到scripts, `.png` `.svg` 放到icons下
## 測試環境
使用Maya 2023作為測試環境
Maya路徑為 `C:\Program Files\Autodesk\Maya2023\bin\maya.exe`
MayaBatch路徑為 `C:\Program Files\Autodesk\Maya2023\bin\mayabatch.exe`
MayaPy路徑為 `C:\Program Files\Autodesk\Maya2023\bin\mayapy.exe`
* 測試 Load Plugin 正確的部分請使用 mayapy.exe
* 啟動 Plugin 編譯完成後測試請使用環境變數 `MAYA_MODULE_PATH` 指定到編譯install下包含.mod的目錄下
* 測試 Load Plugin 使用 mayapy.exe
* 測試 viewport 顯示部分請使用maya.exe + MEL 測試

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@ -39,9 +39,11 @@ MediaPlane/
│ └── MayaMediaPlaneNode/
│ ├── CMakeLists.txt # Plugin CMake configuration
│ ├── Plugin.cpp # Maya plugin entry point
│ ├── AETemplateMediaPlane.mel # Attribute Editor template
│ ├── MayaMediaPlaneNode.h # Node header file
│ ├── MayaMediaPlaneNode.cpp # Node implementation
│ ├── AETemplateMediaPlane.mel # Attribute Editor template for MediaPlane
│ ├── AEMediaImagePlaneTemplate.mel # Attribute Editor template for MediaImagePlane
│ ├── MediaPlaneNode.h/cpp # MediaPlane node (MPxNode)
│ ├── MediaPlaneDrawOverride.h/cpp # Viewport 2.0 draw override
│ ├── MediaImagePlane.h/cpp # MediaImagePlane node (MPxImagePlane)
│ ├── FFmpegVideoDecoder.h # FFmpeg decoder header
│ ├── FFmpegVideoDecoder.cpp # FFmpeg decoder implementation
│ ├── FrameCache.h # Frame cache header
@ -114,22 +116,43 @@ C:\Program Files\Autodesk\Maya2023\plug-ins\
3. Browse and select `MayaMediaPlaneNode.mll`
4. Check Loaded
### Create Media Plane Node
### Create Nodes
This plugin provides two types of nodes:
#### 1. MediaPlane Node (MPxNode with Viewport 2.0)
```mel
// MEL command
createNode MediaPlane;
```
#### 2. MediaImagePlane Node (MPxImagePlane)
```mel
// Create MediaImagePlane node
createNode mediaImagePlane;
// Attach to camera (required for image plane)
imagePlane -edit -camera "persp" <nodeName>;
```
### Use AE Template
The plugin includes a custom Attribute Editor template (AETemplateMediaPlane.mel). After installation, the MEL file is automatically placed in the Maya scripts directory and will be loaded when the plugin is loaded.
The plugin includes custom Attribute Editor templates:
- `AETemplateMediaPlane.mel` - For MediaPlane node
- `AEMediaImagePlaneTemplate.mel` - For MediaImagePlane node
After installation, the MEL files are automatically placed in the Maya scripts directory and will be loaded when the plugin is loaded.
For manual loading in Script Editor:
```mel
// Source the AE template
// Source the AE template for MediaPlane
source "AETemplateMediaPlane.mel";
// Source the AE template for MediaImagePlane
source "AEMediaImagePlaneTemplate.mel";
```
Or copy to your Maya scripts directory:
@ -139,11 +162,47 @@ C:\Users\<username>\Documents\maya\2023\scripts\
### Set Video File
#### MediaPlane Node
```mel
// Set video path
setAttr "MediaPlane1.videoFile" -type "string" "C:/path/to/video.mp4";
```
#### MediaImagePlane Node
```mel
// Set video path
setAttr "mediaImagePlane1.videoFile" -type "string" "C:/path/to/video.mp4";
```
### Difference Between Nodes
| Feature | MediaPlane | MediaImagePlane |
|---------|------------|-----------------|
| Type | MPxNode (custom) | MPxImagePlane (native) |
| Viewport | Viewport 2.0 draw override | Native image plane |
| Camera attachment | Not required | Required |
| Use case | 3D plane in scene | Standard image plane |
### MediaImagePlane Specific Usage
The MediaImagePlane node integrates with Maya's native image plane system:
```mel
// Full workflow example
createNode mediaImagePlane;
rename "imagePlane1" "myVideoPlane";
// Attach to camera
imagePlane -edit -camera "persp" "myVideoPlane";
// Set video file
setAttr "myVideoPlane.videoFile" -type "string" "C:/path/to/video.mp4";
// Optional: Adjust size
setAttr "myVideoPlane.width" 1920;
setAttr "myVideoPlane.height" 1080;
```
### Attribute Reference
| Attribute Name | Short Name | Type | Description |
@ -161,6 +220,14 @@ setAttr "MediaPlane1.videoFile" -type "string" "C:/path/to/video.mp4";
| cacheSize | cs | int | Cache size (MB, 16-2048) |
| clearCache | cc | boolean | Clear cache |
#### MediaImagePlane Specific Attributes
| Attribute Name | Short Name | Type | Description |
|---------------|------------|------|-------------|
| frameOffset | fo | double | Frame offset for alignment |
| imageSize | is | double2 | Original image size (read-only) |
| coverage | cv | double2 | Coverage (read-only) |
### Output Attributes
| Attribute Name | Short Name | Type | Description |

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@ -0,0 +1,190 @@
//-
// ==========================================================================
// Copyright 2019 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
// Description:
// Demonstrates how to create your own custom image plane based on
// Maya's internal image plane classes. This allows API users to
// override the default Maya image plane behavior. This class works
// like typical API nodes in that it can have a compute method and
// can contain static attributes added by the API user. This
// example class overrides the default image plane behavior and
// allows users to add transparency to an image plane using the
// transparency attribute on the node. Note, this code also
// illustrates how to use MImage to control the floating point
// depth buffer. When useDepthMap is set to true, depth is added
// is added to the image such that half of the image is at the near
// clip plane and the remaining half is at the far clip plane.
//
// Note, once the image plane node has been created it you must
// attached it to the camera shape that is displaying the node.
// You need to use the imagePlane command to attach the image plane
// you created to the specified camera.
//
// This example works only with renderers that use node evaluation
// as a part of the rendering process, e.g. Maya Software. It does
// not work with 3rd party renderers that rely on a scene translation
// mechanism.
//
// For example,
// string $imageP = `createNode customImagePlane`;
// imagePlane -edit -camera "persp" $imageP
//
#include <maya/MPxImagePlane.h>
#include <maya/MFnPlugin.h>
#include <maya/MImage.h>
#include <maya/MString.h>
#include <maya/MFnNumericAttribute.h>
#include <maya/MFnNumericData.h>
#include <maya/MDataHandle.h>
#include <maya/MPlug.h>
#include <maya/MEventMessage.h>
#include <maya/MGlobal.h>
class customImagePlane : public MPxImagePlane
{
public:
customImagePlane();
virtual ~customImagePlane();
MStatus loadImageMap( const MString &fileName, int frame, MImage &image ) override;
bool getInternalValue( const MPlug&, MDataHandle&) override;
bool setInternalValue( const MPlug&, const MDataHandle&) override;
static void* creator();
static MStatus initialize();
static MTypeId id; // The IFF type id
static MObject aTransparency;
static void timeChangedCallback( void * );
private:
double fTransparency;
MCallbackId fTimeChangedCallbackId;
};
MObject customImagePlane::aTransparency;
customImagePlane::customImagePlane()
: MPxImagePlane()
, fTransparency( 0.0 )
, fTimeChangedCallbackId( 0 )
{
// Uncomment the following line if you need a workaround which updates the
// transparency of the image plane during playback or srubbing with the
// Time Slider.
//
//fTimeChangedCallbackId = MEventMessage::addEventCallback(
// "timeChanged", &timeChangedCallback, this);
}
customImagePlane::~customImagePlane()
{
if (fTimeChangedCallbackId != 0) {
MMessage::removeCallback(fTimeChangedCallbackId);
fTimeChangedCallbackId = 0;
}
}
bool
customImagePlane::getInternalValue( const MPlug &plug, MDataHandle &handle)
{
if ( plug == aTransparency ) {
handle.set( fTransparency );
return true;
}
return MPxImagePlane::getInternalValue( plug, handle );
}
bool
customImagePlane::setInternalValue( const MPlug &plug, const MDataHandle &handle)
{
if ( plug == aTransparency ) {
fTransparency = handle.asDouble();
setImageDirty();
return true;
}
return MPxImagePlane::setInternalValue( plug, handle );
}
MStatus
customImagePlane::loadImageMap( const MString &fileName, int frame, MImage &image )
{
image.readFromFile(fileName);
unsigned int width, height;
image.getSize(width, height);
unsigned int size = width * height;
unsigned char *pixels = image.pixels();
unsigned int i;
for ( i = 0; i < size; i ++, pixels += 4 ) {
pixels[3] = (unsigned char)(pixels[3] * (1.0 - fTransparency));
}
MPlug depthMap( thisMObject(), useDepthMap );
bool value;
depthMap.getValue( value );
if ( value ) {
float *buffer = new float[width*height];
unsigned int c, j;
for ( c = i = 0; i < height; i ++ ) {
for ( j = 0; j < width; j ++, c++ ) {
if ( i > height/2 ) {
buffer[c] = -1.0f;
} else {
buffer[c] = 0.0f;
}
}
}
image.setDepthMap( buffer, width, height );
delete [] buffer;
}
return MStatus::kSuccess;
}
MTypeId customImagePlane::id( 0x1A19 );
void*
customImagePlane::creator()
{
return new customImagePlane;
}
MStatus
customImagePlane::initialize()
{
MFnNumericAttribute nAttr;
aTransparency = nAttr.create( "transparency", "tp",
MFnNumericData::kDouble, 0 );
nAttr.setStorable(true);
nAttr.setInternal(true);
nAttr.setMin(0.0);
nAttr.setMax(1.0);
nAttr.setDefault(0.0);
nAttr.setKeyable(true);
addAttribute( aTransparency );
return MStatus::kSuccess;
}
// These methods load and unload the plugin, registerNode registers the
// new node type with maya
//
MStatus initializePlugin( MObject obj )
{
MFnPlugin plugin( obj, PLUGIN_COMPANY, "7.0", "Any");
MStatus status = plugin.registerNode( "customImagePlane", customImagePlane::id,
customImagePlane::creator,
customImagePlane::initialize,
MPxNode::kImagePlaneNode );
if (!status) {
status.perror("registerNode");
}
return status;
}
MStatus uninitializePlugin( MObject obj )
{
MFnPlugin plugin( obj );
MStatus status = plugin.deregisterNode( customImagePlane::id );
if (!status) {
status.perror("deregisterNode");
}
return status;
}
void customImagePlane::timeChangedCallback(void *clientData)
{
customImagePlane* imagePlane = (customImagePlane *) clientData;
if (imagePlane) {
MString cmd = "getAttr " + imagePlane->name() + ".tp";
MGlobal::executeCommand(cmd);
}
}

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@ -0,0 +1,345 @@
//-
// ==========================================================================
// Copyright 2015 Autodesk, Inc. All rights reserved.
// Use of this software is subject to the terms of the Autodesk license agreement
// provided at the time of installation or download, or which otherwise
// accompanies this software in either electronic or hard copy form.
// ==========================================================================
//+
/*
transformDrawNode uses MPxDrawOverride to draw texts about transformation of
all mesh shapes in the viewport via MPxDrawOverride::addUIDrawables. By setting
isAlwaysDirty to false in MPxDrawOverride constructor, the draw override will
be updated (via prepareForDraw()) only when the node is marked dirty via DG
evaluation or dirty propagation. Additional callbacks are also added to
explicitly mark the node as being dirty (via MRenderer::setGeometryDrawDirty())
for certain circumstances. Note that the draw callback in MPxDrawOverride
constructor is set to NULL in order to achieve better performance.
*/
#include <maya/MCallbackIdArray.h>
#include <maya/MDagMessage.h>
#include <maya/MDrawRegistry.h>
#include <maya/MFnDagNode.h>
#include <maya/MFnEnumAttribute.h>
#include <maya/MFnNumericAttribute.h>
#include <maya/MFnPlugin.h>
#include <maya/MFrameContext.h>
#include <maya/MItDag.h>
#include <maya/MPxDrawOverride.h>
#include <maya/MPxLocatorNode.h>
#include <maya/MVectorArray.h>
#include <stdio.h>
using namespace MHWRender;
class transformDrawNode : public MPxLocatorNode
{
public:
enum ETransformType
{
kTranslate,
kRotate,
kScale,
kShear
};
static void* creator() { return new transformDrawNode(); }
static MStatus initialize();
// Registration
static constexpr const char className[] = "transformDrawNode";
static MTypeId id;
static MString drawDbClassification;
static MString drawRegistrantId;
// Attributes
static MObject aTextColor;
static MObject aTransformType;
private:
transformDrawNode();
~transformDrawNode() override;
static void AllDagChangesCallback(
MDagMessage::DagMessage msgType,
MDagPath &child,
MDagPath &parent,
void *clientData);
static void WorldMatrixModifiedCallback(
MObject &transformNode,
MDagMessage::MatrixModifiedFlags &modified,
void *clientData);
void processDagMessage(bool refreshWorldMatrixCbIds);
MCallbackId fAllDagChangesCbId;
MCallbackIdArray fWorldMatrixModifiedCbIds;
};
// Registration
constexpr const char transformDrawNode::className[];
MTypeId transformDrawNode::id(0x80034);
MString transformDrawNode::drawDbClassification("drawdb/geometry/transformDrawNode");
MString transformDrawNode::drawRegistrantId(transformDrawNode::className);
// Attributes
MObject transformDrawNode::aTextColor;
MObject transformDrawNode::aTransformType;
MStatus transformDrawNode::initialize()
{
MFnNumericAttribute nAttr;
aTextColor = nAttr.create("textColor", "tc", MFnNumericData::k3Float);
nAttr.setDefault(1.0f, 1.0f, 1.0f);
nAttr.setUsedAsColor(true);
MPxNode::addAttribute(aTextColor);
MFnEnumAttribute eAttr;
aTransformType = eAttr.create("transformType", "tt", kTranslate);
eAttr.addField("Translate", kTranslate);
eAttr.addField("Rotate", kRotate);
eAttr.addField("Scale", kScale);
eAttr.addField("Shear", kShear);
MPxNode::addAttribute(aTransformType);
return MS::kSuccess;
}
transformDrawNode::transformDrawNode() : MPxLocatorNode()
{
fAllDagChangesCbId = MDagMessage::addAllDagChangesCallback(
AllDagChangesCallback, this);
}
transformDrawNode::~transformDrawNode()
{
if (fWorldMatrixModifiedCbIds.length() > 0)
{
MMessage::removeCallbacks(fWorldMatrixModifiedCbIds);
}
if (fAllDagChangesCbId != 0)
{
MMessage::removeCallback(fAllDagChangesCbId);
}
}
void transformDrawNode::processDagMessage(bool refreshWorldMatrixModifiedCbIds)
{
// Explicitly mark the node as being dirty on certain DAG message callbacks
// so that the draw override can be updated.
MRenderer::setGeometryDrawDirty(thisMObject());
if (refreshWorldMatrixModifiedCbIds)
{
MStatus status;
MItDag dagIt(MItDag::kDepthFirst, MFn::kMesh, &status);
if (status)
{
// Remove existing callbacks
if (fWorldMatrixModifiedCbIds.length() > 0)
{
MMessage::removeCallbacks(fWorldMatrixModifiedCbIds);
fWorldMatrixModifiedCbIds.clear();
}
// Add new callbacks
for ( ;!dagIt.isDone(); dagIt.next() )
{
MDagPath dagPath;
status = dagIt.getPath(dagPath);
if (status)
{
MCallbackId id = MDagMessage::addWorldMatrixModifiedCallback(
dagPath, WorldMatrixModifiedCallback, this);
fWorldMatrixModifiedCbIds.append(id);
}
}
}
}
}
void transformDrawNode::AllDagChangesCallback(
MDagMessage::DagMessage msgType,
MDagPath &child,
MDagPath &parent,
void *clientData)
{
// We need to refresh the world matrix modified callbacks because the DAG
// is just changed.
transformDrawNode *node = static_cast<transformDrawNode*>(clientData);
if (node) node->processDagMessage(true);
}
void transformDrawNode::WorldMatrixModifiedCallback(
MObject &transformNode,
MDagMessage::MatrixModifiedFlags &modified,
void *clientData)
{
// We don't need to refresh the world matrix modified callbacks because the
// DAG is not changed.
transformDrawNode *node = static_cast<transformDrawNode*>(clientData);
if (node) node->processDagMessage(false);
}
class transformDrawData : public MUserData
{
public:
MColor fTextColor{1.0f, 1.0f, 1.0f, 1.0f};
transformDrawNode::ETransformType fTransformType{transformDrawNode::kTranslate};
MVectorArray fPositions;
MVectorArray fVectors;
};
class transformDrawOverride : public MPxDrawOverride
{
public:
static MPxDrawOverride* creator(const MObject& obj)
{
return new transformDrawOverride(obj);
}
DrawAPI supportedDrawAPIs() const override { return kAllDevices; }
bool hasUIDrawables() const override { return true; }
MUserData* prepareForDraw(
const MDagPath& objPath,
const MDagPath& cameraPath,
const MFrameContext& frameContext,
MUserData* oldData) override;
void addUIDrawables(
const MDagPath& objPath,
MUIDrawManager& drawManager,
const MFrameContext& frameContext,
const MUserData* data) override;
private:
// By setting isAlwaysDirty to false in MPxDrawOverride constructor, the
// draw override will be updated (via prepareForDraw()) only when the node
// is marked dirty via DG evaluation or dirty propagation. Additional
// callbacks are also added to explicitly mark the node as being dirty (via
// MRenderer::setGeometryDrawDirty()) for certain circumstances. Note that
// the draw callback in MPxDrawOverride constructor is set to NULL in order
// to achieve better performance.
transformDrawOverride(const MObject& obj) : MPxDrawOverride(obj, NULL, false) {}
~transformDrawOverride() override {}
};
MUserData* transformDrawOverride::prepareForDraw(
const MDagPath& objPath,
const MDagPath& cameraPath,
const MFrameContext& frameContext,
MUserData* oldData)
{
MStatus status;
MObject obj = objPath.node(&status);
if (!status) return NULL;
transformDrawData* tdData = dynamic_cast<transformDrawData*>(oldData);
if (!tdData)
{
tdData = new transformDrawData();
}
// Text color
{
MPlug plug(obj, transformDrawNode::aTextColor);
MObject o = plug.asMObject();
MFnNumericData nData(o);
nData.getData(tdData->fTextColor.r, tdData->fTextColor.g, tdData->fTextColor.b);
}
// Transform type
{
MPlug plug(obj, transformDrawNode::aTransformType);
tdData->fTransformType = (transformDrawNode::ETransformType)plug.asInt();
}
tdData->fPositions.clear();
tdData->fVectors.clear();
MItDag dagIt(MItDag::kDepthFirst, MFn::kMesh, &status);
if (status)
{
for ( ; !dagIt.isDone(); dagIt.next() )
{
MDagPath dagPath;
status = dagIt.getPath(dagPath);
if (!status)
{
status.perror("MItDag::getPath");
continue;
}
MObject transformNode = dagPath.transform(&status);
if (!status)
{
status.perror("MDagPath::transform");
continue;
}
MFnDagNode transform(transformNode, &status);
if (!status)
{
status.perror("MFnDagNode constructor");
continue;
}
MTransformationMatrix matrix(transform.transformationMatrix());
MVector vec = matrix.getTranslation(MSpace::kWorld);
tdData->fPositions.append(vec);
double tmp[3];
MTransformationMatrix::RotationOrder order;
switch (tdData->fTransformType)
{
case transformDrawNode::kRotate:
matrix.getRotation(tmp, order);
vec = MVector(tmp);
break;
case transformDrawNode::kScale:
matrix.getScale(tmp, MSpace::kWorld);
vec = MVector(tmp);
break;
case transformDrawNode::kShear:
matrix.getShear(tmp, MSpace::kWorld);
vec = MVector(tmp);
break;
default:
// Don't reset vec so that translation is drawn by default.
break;
}
tdData->fVectors.append(vec);
}
}
return tdData;
}
void transformDrawOverride::addUIDrawables(
const MDagPath& objPath,
MUIDrawManager& drawManager,
const MFrameContext& frameContext,
const MUserData* data)
{
const transformDrawData* tdData = dynamic_cast<const transformDrawData*>(data);
if (!tdData) return;
drawManager.beginDrawable();
drawManager.setColor(tdData->fTextColor);
for (unsigned int i = 0; i < tdData->fVectors.length(); i++)
{
MPoint pos(tdData->fPositions[i]);
MVector vec(tdData->fVectors[i]);
char tmpStr[128] = {0};
sprintf(tmpStr, "(%.3f, %.3f, %.3f)", vec.x, vec.y, vec.z);
MString text(tmpStr);
drawManager.text(pos, text, MUIDrawManager::kCenter);
}
drawManager.endDrawable();
}
MStatus initializePlugin( MObject obj )
{
MFnPlugin plugin( obj, PLUGIN_COMPANY, "1.0", "Any" );
MStatus status = plugin.registerNode(
transformDrawNode::className,
transformDrawNode::id,
transformDrawNode::creator,
transformDrawNode::initialize,
MPxNode::kLocatorNode,
&transformDrawNode::drawDbClassification);
if (!status)
{
status.perror("registerNode");
return status;
}
status = MDrawRegistry::registerDrawOverrideCreator(
transformDrawNode::drawDbClassification,
transformDrawNode::drawRegistrantId,
transformDrawOverride::creator);
if (!status)
{
status.perror("registerDrawOverrideCreator");
return status;
}
return status;
}
MStatus uninitializePlugin( MObject obj )
{
MFnPlugin plugin( obj );
MStatus status = MDrawRegistry::deregisterDrawOverrideCreator(
transformDrawNode::drawDbClassification,
transformDrawNode::drawRegistrantId);
if (!status)
{
status.perror("deregisterDrawOverrideCreator");
return status;
}
status = plugin.deregisterNode(transformDrawNode::id);
if (!status)
{
status.perror("deregisterNode");
return status;
}
return status;
}

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@ -0,0 +1,106 @@
// AEMediaImagePlaneTemplate.mel
// Attribute Editor Template for MediaImagePlane
// This file customizes the appearance of MediaImagePlane node attributes in Maya's Attribute Editor
global proc AEMediaImagePlaneTemplate(string $nodeName)
{
editorTemplate -beginScrollLayout;
// Video File Section
editorTemplate -beginLayout "Video File" -collapse 0;
// Use custom control for video file with browse button
editorTemplate -callCustom "AEMediaImagePlaneTemplateVideoFileCreate" "AEMediaImagePlaneTemplateVideoFileUpdate" "videoFile";
editorTemplate -endLayout;
// Playback Section
editorTemplate -beginLayout "Playback" -collapse 0;
editorTemplate -addControl "playbackRate";
editorTemplate -addControl "useMayaFrameRate";
editorTemplate -addControl "loop";
editorTemplate -endLayout;
// Post Effects Section
editorTemplate -beginLayout "Post Effects" -collapse 0;
editorTemplate -addControl "postEffectCrop";
editorTemplate -addControl "postEffectResize";
editorTemplate -addControl "postEffectFlip";
editorTemplate -endLayout;
// Cache Section
editorTemplate -beginLayout "Cache" -collapse 0;
editorTemplate -addControl "cacheSize";
editorTemplate -addControl "clearCache";
editorTemplate -addControl "outCacheHitRatio";
editorTemplate -endLayout;
// Output Section
editorTemplate -beginLayout "Output" -collapse 0;
editorTemplate -addControl "outFrameWidth";
editorTemplate -addControl "outFrameHeight";
editorTemplate -addControl "outFrameCount";
editorTemplate -endLayout;
// Add AE call to the base class
editorTemplate -addExtraControls;
editorTemplate -endScrollLayout;
}
// Custom control creation for video file with browse button
global proc AEMediaImagePlaneTemplateVideoFileCreate(string $nodeName)
{
setUITemplate -pushTemplate attributeEditorTemplate;
// Create label and textField in a row
rowLayout -numberOfColumns 3
-columnWidth3 120 320 80
-adjustableColumn 2
-columnAlign3 "right" "center" "center"
-rowAttach 1 "left" 0;
text -label "videoFile";
textField -tx "" -width 320 "AEMediaImagePlaneTemplateVideoFileTextField";
button -label "Browse..." -width 80
-command "AEMediaImagePlaneTemplateBrowseButton()"
"AEMediaImagePlaneTemplateBrowseButton";
setUITemplate -popTemplate;
}
// Update callback for video file control
global proc AEMediaImagePlaneTemplateVideoFileUpdate(string $nodeName)
{
string $value = `getAttr ($nodeName + ".videoFile")`;
textField -edit -tx $value "AEMediaImagePlaneTemplateVideoFileTextField";
}
// Browse button command
global proc AEMediaImagePlaneTemplateBrowseButton()
{
// Get the current text field value
string $currentFile = `textField -q -tx "AEMediaImagePlaneTemplateVideoFileTextField"`;
// Set up file filters
string $filters = "Video Files (*.mp4 *.mov *.avi *.mkv *.webm);;MP4 (*.mp4);;MOV (*.mov);;AVI (*.avi);;MKV (*.mkv);;WebM (*.webm);;All Files (*.*)";
// Open file dialog
string $result[] = `fileDialog2
-fileFilter $filters
-dialogStyle 2
-caption "Select Video File"
-startingDirectory ($currentFile != "" ? `dirname $currentFile` : "")`;
// If user selected a file, update the text field
if (size($result) > 0)
{
textField -edit -tx $result[0] "AEMediaImagePlaneTemplateVideoFileTextField";
// Also set the attribute on the selected node
string $selected[] = `ls -selection`;
if (size($selected) > 0)
{
setAttr -type "string" ($selected[0] + ".videoFile") $result[0];
}
}
}

View File

@ -2,14 +2,14 @@
// Attribute Editor Template for MayaMediaPlaneNode
// This file customizes the appearance of MediaPlane node attributes in Maya's Attribute Editor
global proc AETemplateMediaPlane(string $nodeName)
global proc AEMediaPlaneTemplate(string $nodeName)
{
editorTemplate -beginScrollLayout;
// Video File Section
editorTemplate -beginLayout "Video File" -collapse 0;
// Use custom control for video file with browse button
editorTemplate -callCustom "AETemplateMediaPlaneVideoFileCreate" "AETemplateMediaPlaneVideoFileUpdate" "videoFile";
editorTemplate -callCustom "AEMediaPlaneTemplateVideoFileCreate" "AEMediaPlaneTemplateVideoFileUpdate" "videoFile";
editorTemplate -endLayout;
// Playback Section
@ -52,7 +52,7 @@ global proc AETemplateMediaPlane(string $nodeName)
}
// Custom control creation for video file with browse button
global proc AETemplateMediaPlaneVideoFileCreate(string $nodeName)
global proc AEMediaPlaneTemplateVideoFileCreate(string $nodeName)
{
setUITemplate -pushTemplate attributeEditorTemplate;
@ -65,27 +65,27 @@ global proc AETemplateMediaPlaneVideoFileCreate(string $nodeName)
text -label "videoFile";
textField -tx "" -width 320 "AETemplateMediaPlaneVideoFileTextField";
textField -tx "" -width 320 "AEMediaPlaneTemplateVideoFileTextField";
button -label "Browse..." -width 80
-command "AETemplateMediaPlaneBrowseButton()"
"AETemplateMediaPlaneBrowseButton";
-command "AEMediaPlaneTemplateBrowseButton()"
"AEMediaPlaneTemplateBrowseButton";
setUITemplate -popTemplate;
}
// Update callback for video file control
global proc AETemplateMediaPlaneVideoFileUpdate(string $nodeName)
global proc AEMediaPlaneTemplateVideoFileUpdate(string $nodeName)
{
string $value = `getAttr ($nodeName + ".videoFile")`;
textField -edit -tx $value "AETemplateMediaPlaneVideoFileTextField";
textField -edit -tx $value "AEMediaPlaneTemplateVideoFileTextField";
}
// Browse button command
global proc AETemplateMediaPlaneBrowseButton()
global proc AEMediaPlaneTemplateBrowseButton()
{
// Get the current text field value
string $currentFile = `textField -q -tx "AETemplateMediaPlaneVideoFileTextField"`;
string $currentFile = `textField -q -tx "AEMediaPlaneTemplateVideoFileTextField"`;
// Set up file filters
string $filters = "Video Files (*.mp4 *.mov *.avi *.mkv *.webm);;MP4 (*.mp4);;MOV (*.mov);;AVI (*.avi);;MKV (*.mkv);;WebM (*.webm);;All Files (*.*)";
@ -100,7 +100,7 @@ global proc AETemplateMediaPlaneBrowseButton()
// If user selected a file, update the text field
if (size($result) > 0)
{
textField -edit -tx $result[0] "AETemplateMediaPlaneVideoFileTextField";
textField -edit -tx $result[0] "AEMediaPlaneTemplateVideoFileTextField";
}
}

View File

@ -1,4 +1,4 @@
# MayaMediaPlaneNode Plugin CMakeLists.txt
# MediaPlaneNode Plugin CMakeLists.txt
# This is a standalone project for the Maya Media Plane Node plugin
cmake_minimum_required(VERSION 3.14)
@ -30,9 +30,11 @@ include_directories(${FFMPEG_INCLUDE_DIR})
set(PLUGIN_SRCS
Plugin.cpp
MayaMediaPlaneNode.cpp
MediaPlaneNode.cpp
MediaPlaneDrawOverride.cpp
FFmpegVideoDecoder.cpp
FrameCache.cpp
MediaImagePlane.cpp
)
set(MOD_FILES
@ -40,7 +42,8 @@ set(MOD_FILES
)
set(MEL_SCRIPTS
AETemplateMediaPlane.mel
AEMediaPlaneTemplate.mel
AEMediaImagePlaneTemplate.mel
)
set(ICON_FILES
@ -51,25 +54,25 @@ set(ICON_FILES
# Build Plugin
# ============================================
add_library(MayaMediaPlaneNode MODULE ${PLUGIN_SRCS})
add_library(MediaPlaneNode MODULE ${PLUGIN_SRCS})
set_target_properties(MayaMediaPlaneNode PROPERTIES
set_target_properties(MediaPlaneNode PROPERTIES
PREFIX "" # No prefix for Maya plugin
SUFFIX ".mll" # Maya plugin extension on Windows
OUTPUT_NAME "MayaMediaPlaneNode"
OUTPUT_NAME "MediaPlaneNode"
)
# Link libraries
target_link_libraries(MayaMediaPlaneNode PRIVATE
target_link_libraries(MediaPlaneNode PRIVATE
${MAYA_LIBRARIES}
${FFMPEG_LIBRARIES}
)
# Set Windows-specific properties
if(WIN32)
set_target_properties(MayaMediaPlaneNode PROPERTIES
set_target_properties(MediaPlaneNode PROPERTIES
WINDOWS_EXPORT_ALL_SYMBOLS TRUE
COMPILE_FLAGS "/MDd"
COMPILE_FLAGS "/MDd /wd4819"
)
endif()
@ -92,7 +95,7 @@ set(PLUGIN_INSTALL_DIR "plug-ins/${MAYA_VERSION_NUM}")
set(BIN_INSTALL_DIR "bin")
# Install plugin
install(TARGETS MayaMediaPlaneNode
install(TARGETS MediaPlaneNode
RUNTIME DESTINATION ${PLUGIN_INSTALL_DIR}
LIBRARY DESTINATION ${PLUGIN_INSTALL_DIR}
)
@ -126,7 +129,7 @@ endif()
# Print configuration summary
message(STATUS "===========================================")
message(STATUS "MayaMediaPlaneNode Configuration Summary")
message(STATUS "MediaPlaneNode Configuration Summary")
message(STATUS "===========================================")
message(STATUS "Maya Version: ${MAYA_VERSION}")
message(STATUS "Maya Location: ${MAYA_LOCATION}")

View File

@ -0,0 +1,573 @@
// MediaImagePlane.cpp
// Implementation of MediaImagePlane - Custom MPxImagePlane with FFmpeg video decoding
#include "MediaImagePlane.h"
#include "FFmpegVideoDecoder.h"
#include "FrameCache.h"
#include <maya/MImage.h>
#include <cstring>
// Static member initialization
const MString MediaImagePlane::kNodeName = "MediaImagePlane";
const MTypeId MediaImagePlane::kNodeId = 0x0013A5F1;
// Attribute objects
MObject MediaImagePlane::aVideoFile;
MObject MediaImagePlane::aPlaybackRate;
MObject MediaImagePlane::aUseMayaFrameRate;
MObject MediaImagePlane::aLoop;
MObject MediaImagePlane::aPostEffectCrop;
MObject MediaImagePlane::aPostEffectResize;
MObject MediaImagePlane::aPostEffectFlip;
MObject MediaImagePlane::aCacheSize;
MObject MediaImagePlane::aClearCache;
// Output attributes
MObject MediaImagePlane::aOutFrameWidth;
MObject MediaImagePlane::aOutFrameHeight;
MObject MediaImagePlane::aOutFrameCount;
MObject MediaImagePlane::aOutCacheHitRatio;
// ============================================================================
// Constructor
// ============================================================================
MediaImagePlane::MediaImagePlane()
: MPxImagePlane()
{
// Initialize FFmpeg decoder and frame cache
m_decoder = std::make_unique<MediaPlane::FFmpegVideoDecoder>();
m_frameCache = std::make_unique<MediaPlane::FrameCache>(m_maxCacheMemory, m_maxCacheFrames);
m_videoWidth = 0;
m_videoHeight = 0;
m_videoFrameRate = 0.0;
m_videoFrameCount = 0;
m_lastFrameIndex = -1;
m_imageDirty = true;
// Register time change callback for playback updates
m_timeChangedCallbackId = MEventMessage::addEventCallback(
"timeChanged", timeChangedCallback, this);
}
// ============================================================================
// Destructor
// ============================================================================
MediaImagePlane::~MediaImagePlane()
{
// Remove time change callback
if (m_timeChangedCallbackId != 0) {
MMessage::removeCallback(m_timeChangedCallbackId);
m_timeChangedCallbackId = 0;
}
// Close video file
closeVideoFile();
}
// ============================================================================
// Creator function
// ============================================================================
void* MediaImagePlane::creator()
{
return new MediaImagePlane();
}
// ============================================================================
// Initialize node attributes
// ============================================================================
MStatus MediaImagePlane::initialize()
{
MStatus status;
MFnNumericAttribute numAttr;
MFnTypedAttribute typedAttr;
// Input: Video File Path
aVideoFile = typedAttr.create("videoFile", "vf", MFnData::kString, MObject::kNullObj, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
typedAttr.setUsedAsFilename(true);
typedAttr.setStorable(true);
addAttribute(aVideoFile);
// Input: Playback Rate (0.25 to 4.0)
aPlaybackRate = numAttr.create("playbackRate", "pr", MFnNumericData::kDouble, 1.0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(true);
numAttr.setKeyable(true);
numAttr.setMin(0.25);
numAttr.setMax(4.0);
addAttribute(aPlaybackRate);
// Input: Use Maya Frame Rate
aUseMayaFrameRate = numAttr.create("useMayaFrameRate", "umf", MFnNumericData::kBoolean, true, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(true);
numAttr.setKeyable(true);
addAttribute(aUseMayaFrameRate);
// Input: Loop Playback
aLoop = numAttr.create("loop", "lp", MFnNumericData::kBoolean, true, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(true);
numAttr.setKeyable(true);
addAttribute(aLoop);
// Input: Post-effect Crop (x, y, width, height)
aPostEffectCrop = numAttr.create("postEffectCrop", "pec", MFnNumericData::k4Double, 0.0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(true);
numAttr.setKeyable(false);
addAttribute(aPostEffectCrop);
// Input: Post-effect Resize (width, height)
aPostEffectResize = numAttr.create("postEffectResize", "per", MFnNumericData::k2Double, 0.0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(true);
numAttr.setKeyable(false);
addAttribute(aPostEffectResize);
// Input: Post-effect Flip (horizontal, vertical as bitmask)
aPostEffectFlip = numAttr.create("postEffectFlip", "pef", MFnNumericData::k2Long, 0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(true);
numAttr.setKeyable(false);
addAttribute(aPostEffectFlip);
// Input: Cache Size (in MB)
aCacheSize = numAttr.create("cacheSize", "cs", MFnNumericData::kInt, 256, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(true);
numAttr.setKeyable(false);
numAttr.setMin(16);
numAttr.setMax(2048);
addAttribute(aCacheSize);
// Input: Clear Cache (trigger)
aClearCache = numAttr.create("clearCache", "cc", MFnNumericData::kBoolean, false, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(false);
numAttr.setKeyable(false);
addAttribute(aClearCache);
// Output: Frame Width
aOutFrameWidth = numAttr.create("outFrameWidth", "ofw", MFnNumericData::kInt, 0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(false);
numAttr.setReadable(true);
addAttribute(aOutFrameWidth);
// Output: Frame Height
aOutFrameHeight = numAttr.create("outFrameHeight", "ofh", MFnNumericData::kInt, 0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(false);
numAttr.setReadable(true);
addAttribute(aOutFrameHeight);
// Output: Frame Count
aOutFrameCount = numAttr.create("outFrameCount", "ofc", MFnNumericData::kInt64, 0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(false);
numAttr.setReadable(true);
addAttribute(aOutFrameCount);
// Output: Cache Hit Ratio
aOutCacheHitRatio = numAttr.create("outCacheHitRatio", "och", MFnNumericData::kDouble, 0.0, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
numAttr.setStorable(false);
numAttr.setReadable(true);
addAttribute(aOutCacheHitRatio);
// Set up attribute affects
attributeAffects(aVideoFile, aOutFrameWidth);
attributeAffects(aVideoFile, aOutFrameHeight);
attributeAffects(aVideoFile, aOutFrameCount);
attributeAffects(aVideoFile, aOutCacheHitRatio);
attributeAffects(aPlaybackRate, aOutCacheHitRatio);
attributeAffects(aUseMayaFrameRate, aOutCacheHitRatio);
attributeAffects(aLoop, aOutCacheHitRatio);
attributeAffects(aCacheSize, aOutCacheHitRatio);
attributeAffects(aClearCache, aOutCacheHitRatio);
attributeAffects(aPostEffectCrop, aOutCacheHitRatio);
attributeAffects(aPostEffectResize, aOutCacheHitRatio);
attributeAffects(aPostEffectFlip, aOutCacheHitRatio);
return MStatus::kSuccess;
}
// ============================================================================
// Load image map - called by Maya to get the image for a specific frame
// ============================================================================
MStatus MediaImagePlane::loadImageMap(const MString& fileName, int frame, MImage& image)
{
MStatus status;
// Get current time from Maya
MTime currentTime = MAnimControl::currentTime();
double currentFrame = currentTime.asUnits(MTime::kFilm); // Film = 24 fps equivalent
// Calculate target frame index
int64_t targetFrame = getCurrentFrameIndex();
// Check if we need to reopen video file (if videoFile attribute changed)
MObject thisObj = thisMObject();
MPlug videoFilePlug(thisObj, aVideoFile);
MString videoFilePath;
videoFilePlug.getValue(videoFilePath);
if (videoFilePath.length() > 0) {
std::string path = videoFilePath.asUTF8();
if (path != m_currentVideoFile.asUTF8() || !m_decoder->isOpen()) {
if (!openVideoFile(path)) {
MGlobal::displayError("Failed to open video file: " + videoFilePath);
return MStatus::kFailure;
}
}
}
// Check if frame is valid
if (!m_decoder->isOpen() || targetFrame < 0 || targetFrame >= m_videoFrameCount) {
return MStatus::kFailure;
}
// Decode the frame
return decodeFrame(targetFrame, image);
}
// ============================================================================
// Get internal value - retrieve custom attribute values
// ============================================================================
bool MediaImagePlane::getInternalValue(const MPlug& plug, MDataHandle& handle)
{
if (plug == aVideoFile) {
handle.set(m_currentVideoFile);
return true;
}
if (plug == aPlaybackRate) {
handle.set(m_playbackRate);
return true;
}
if (plug == aUseMayaFrameRate) {
handle.set(m_useMayaFrameRate);
return true;
}
if (plug == aLoop) {
handle.set(m_loop);
return true;
}
if (plug == aPostEffectCrop) {
double cropData[4] = { m_cropX, m_cropY, m_cropW, m_cropH };
handle.set(cropData);
return true;
}
if (plug == aPostEffectResize) {
double resizeData[2] = { m_resizeW, m_resizeH };
handle.set(resizeData);
return true;
}
if (plug == aPostEffectFlip) {
int flipInt = (m_flipH ? 1 : 0) | (m_flipV ? 2 : 0);
handle.set(flipInt);
return true;
}
if (plug == aCacheSize) {
handle.set(static_cast<int>(m_maxCacheMemory / (1024 * 1024)));
return true;
}
return MPxImagePlane::getInternalValue(plug, handle);
}
// ============================================================================
// Set internal value - handle custom attribute changes
// ============================================================================
bool MediaImagePlane::setInternalValue(const MPlug& plug, const MDataHandle& handle)
{
if (plug == aVideoFile) {
MString newFile = handle.asString();
if (newFile != m_currentVideoFile) {
m_currentVideoFile = newFile;
m_imageDirty = true;
setImageDirty();
// Open the new video file
if (newFile.length() > 0) {
std::string path = newFile.asUTF8();
openVideoFile(path);
}
}
return true;
}
if (plug == aPlaybackRate) {
m_playbackRate = handle.asDouble();
if (m_playbackRate < 0.25) m_playbackRate = 0.25;
if (m_playbackRate > 4.0) m_playbackRate = 4.0;
m_imageDirty = true;
return true;
}
if (plug == aUseMayaFrameRate) {
m_useMayaFrameRate = handle.asBool();
m_imageDirty = true;
return true;
}
if (plug == aLoop) {
m_loop = handle.asBool();
return true;
}
if (plug == aPostEffectCrop) {
const double* cropData = handle.asDouble4();
m_cropX = cropData[0];
m_cropY = cropData[1];
m_cropW = cropData[2];
m_cropH = cropData[3];
m_imageDirty = true;
return true;
}
if (plug == aPostEffectResize) {
const double* resizeData = handle.asDouble2();
m_resizeW = resizeData[0];
m_resizeH = resizeData[1];
m_imageDirty = true;
return true;
}
if (plug == aPostEffectFlip) {
int flipInt = handle.asInt();
m_flipH = (flipInt & 1) != 0;
m_flipV = (flipInt & 2) != 0;
m_imageDirty = true;
return true;
}
if (plug == aCacheSize) {
int cacheSizeMB = handle.asInt();
m_maxCacheMemory = cacheSizeMB * 1024 * 1024;
m_frameCache->setMaxMemorySize(m_maxCacheMemory);
return true;
}
if (plug == aClearCache) {
bool clearCache = handle.asBool();
if (clearCache) {
m_frameCache->clear();
m_imageDirty = true;
}
return true;
}
return MPxImagePlane::setInternalValue(plug, handle);
}
// ============================================================================
// Open video file
// ============================================================================
bool MediaImagePlane::openVideoFile(const std::string& filePath)
{
std::lock_guard<std::mutex> lock(m_decoderMutex);
// Close existing file
closeVideoFile();
m_currentVideoFile = filePath.c_str();
if (!m_decoder->open(filePath)) {
MGlobal::displayError(MString("Failed to open video: ") + m_decoder->getLastError().c_str());
return false;
}
// Get video info
const auto& videoInfo = m_decoder->getVideoInfo();
m_videoWidth = videoInfo.width;
m_videoHeight = videoInfo.height;
m_videoFrameRate = videoInfo.frameRate;
m_videoFrameCount = videoInfo.frameCount;
// Clear cache when video changes
m_frameCache->invalidate();
m_imageDirty = true;
MGlobal::displayInfo("MediaImagePlane: Opened video - " +
MString(std::to_string(m_videoWidth).c_str()) + "x" +
MString(std::to_string(m_videoHeight).c_str()) + " @" +
MString(std::to_string(m_videoFrameRate).c_str()) + " fps");
return true;
}
// ============================================================================
// Close video file
// ============================================================================
void MediaImagePlane::closeVideoFile()
{
std::lock_guard<std::mutex> lock(m_decoderMutex);
if (m_decoder && m_decoder->isOpen()) {
m_decoder->close();
}
m_currentVideoFile = "";
m_videoWidth = 0;
m_videoHeight = 0;
m_videoFrameRate = 0.0;
m_videoFrameCount = 0;
m_lastFrameIndex = -1;
}
// ============================================================================
// Get current frame index based on Maya timeline
// ============================================================================
int64_t MediaImagePlane::getCurrentFrameIndex() const
{
// Get current time from Maya
MTime currentTime = MAnimControl::currentTime();
double currentFrameValue = currentTime.asUnits(MTime::kFilm);
// Determine effective frame rate
double effectiveFrameRate = m_videoFrameRate;
if (m_useMayaFrameRate) {
// Get Maya's current frame rate
MTime::Unit timeUnit = currentTime.uiUnit();
// Convert to fps (approximate)
switch (timeUnit) {
case MTime::kHours: effectiveFrameRate = 3600.0; break;
case MTime::kMinutes: effectiveFrameRate = 60.0; break;
case MTime::kSeconds: effectiveFrameRate = 1.0; break;
case MTime::kMilliseconds: effectiveFrameRate = 1000.0; break;
case MTime::kGames: effectiveFrameRate = 15.0; break;
case MTime::kFilm: effectiveFrameRate = 24.0; break;
case MTime::kNTSCFrame: effectiveFrameRate = 30.0; break;
case MTime::kNTSCField: effectiveFrameRate = 60.0; break;
case MTime::kPALFrame: effectiveFrameRate = 25.0; break;
case MTime::kPALField: effectiveFrameRate = 50.0; break;
case MTime::kShowScan: effectiveFrameRate = 48.0; break;
default: effectiveFrameRate = 24.0; break;
}
}
if (effectiveFrameRate <= 0) {
effectiveFrameRate = 24.0;
}
// Calculate frame index
double effectiveRate = effectiveFrameRate * m_playbackRate;
int64_t frameIndex = static_cast<int64_t>(currentFrameValue * effectiveRate);
// Apply looping
if (m_loop && m_videoFrameCount > 0) {
frameIndex = frameIndex % m_videoFrameCount;
}
// Clamp to valid range
if (frameIndex < 0) frameIndex = 0;
if (!m_loop && m_videoFrameCount > 0 && frameIndex >= m_videoFrameCount) {
frameIndex = m_videoFrameCount - 1;
}
return frameIndex;
}
// ============================================================================
// Decode frame and populate MImage
// ============================================================================
MStatus MediaImagePlane::decodeFrame(int64_t frameIndex, MImage& image)
{
if (!m_decoder->isOpen()) {
return MStatus::kFailure;
}
// Check if frame changed
if (frameIndex != m_lastFrameIndex) {
m_lastFrameIndex = frameIndex;
m_imageDirty = true;
}
// Get frame from decoder
auto frameData = m_decoder->getFrame(frameIndex);
if (!frameData.data) {
return MStatus::kFailure;
}
// Get image dimensions
unsigned int width = static_cast<unsigned int>(frameData.width);
unsigned int height = static_cast<unsigned int>(frameData.height);
// Create MImage with the frame data
// MImage expects RGBA format
image.create(width, height, 4, MImage::kByte);
// Copy pixel data to MImage
unsigned char* pixels = image.pixels();
if (pixels && frameData.data) {
// FFmpeg decoder outputs RGBA, copy directly
memcpy(pixels, frameData.data, width * height * 4);
}
// Apply post-effects if needed
applyPostEffects(image);
return MStatus::kSuccess;
}
// ============================================================================
// Apply post-effects to the image
// ============================================================================
void MediaImagePlane::applyPostEffects(MImage& image)
{
unsigned int width, height;
image.getSize(width, height);
// Apply flip if needed
if (m_flipH || m_flipV) {
// Create temporary buffer
std::vector<unsigned char> tempPixels(width * height * 4);
unsigned char* pixels = image.pixels();
for (unsigned int y = 0; y < height; y++) {
for (unsigned int x = 0; x < width; x++) {
unsigned int srcY = m_flipV ? (height - 1 - y) : y;
unsigned int srcX = m_flipH ? (width - 1 - x) : x;
unsigned int srcIdx = (srcY * width + srcX) * 4;
unsigned int dstIdx = (y * width + x) * 4;
tempPixels[dstIdx + 0] = pixels[srcIdx + 0];
tempPixels[dstIdx + 1] = pixels[srcIdx + 1];
tempPixels[dstIdx + 2] = pixels[srcIdx + 2];
tempPixels[dstIdx + 3] = pixels[srcIdx + 3];
}
}
memcpy(pixels, tempPixels.data(), width * height * 4);
}
// Note: Crop and resize would require more complex implementation
// For now, Maya's image plane handles these through its native attributes
}
// ============================================================================
// Set image dirty flag
// ============================================================================
void MediaImagePlane::setImageDirty()
{
// This is handled by Maya's internal mechanism for image planes
// Setting the image dirty forces Maya to call loadImageMap again
m_imageDirty = true;
}
// ============================================================================
// Time changed callback
// ============================================================================
void MediaImagePlane::timeChangedCallback(void* clientData)
{
MediaImagePlane* node = static_cast<MediaImagePlane*>(clientData);
if (node) {
node->setImageDirty();
}
}
// Note: Plugin initialization and uninitialization are handled in Plugin.cpp
// This file only contains the node implementation

View File

@ -0,0 +1,225 @@
// MediaImagePlane.h
// Maya Image Plane Node - Custom MPxImagePlane implementation with FFmpeg video decoding
// This node integrates with Maya's image plane system to display video frames
#ifndef MEDIA_IMAGE_PLANE_H
#define MEDIA_IMAGE_PLANE_H
// Maya API headers
#include <maya/MPxImagePlane.h>
#include <maya/MObject.h>
#include <maya/MString.h>
#include <maya/MTypeId.h>
#include <maya/MPlug.h>
#include <maya/MDataBlock.h>
#include <maya/MDataHandle.h>
#include <maya/MImage.h>
#include <maya/MFnTypedAttribute.h>
#include <maya/MFnNumericAttribute.h>
#include <maya/MGlobal.h>
#include <maya/MTime.h>
#include <maya/MAnimControl.h>
#include <maya/MEventMessage.h>
#include <maya/MMessage.h>
// Forward declare MFnPlugin
class MFnPlugin;
#include <string>
#include <memory>
#include <mutex>
// Forward declarations
namespace MediaPlane {
class FFmpegVideoDecoder;
class FrameCache;
}
/**
* MediaImagePlane - Custom image plane node for video playback
*
* This class extends MPxImagePlane to provide video playback functionality
* using FFmpeg for decoding and a frame cache for performance optimization.
*
* Features:
* - MP4 video playback via FFmpeg
* - Synchronization with Maya timeline
* - Configurable playback rate
* - Frame caching for smooth playback
* - Post-effects (crop, resize, flip)
*
* Usage:
* createNode mediaImagePlane;
* imagePlane -edit -camera "persp" <nodeName>
*/
class MediaImagePlane : public MPxImagePlane
{
public:
/**
* Node type name and ID
*/
static const MString kNodeName;
static const MTypeId kNodeId;
/**
* Constructor
*/
MediaImagePlane();
/**
* Destructor
*/
virtual ~MediaImagePlane();
/**
* Load the image map for the current frame
* This is the main method called by Maya to get the image data
* @param fileName The source file/URL (ignored, we use our own videoFile attribute)
* @param frame The frame number to load
* @param image The MImage to populate with pixel data
* @return MStatus::kSuccess if successful
*/
MStatus loadImageMap(const MString& fileName, int frame, MImage& image) override;
/**
* Get internal attribute value
* @param plug The attribute plug
* @param handle The data handle to write the value to
* @return true if the attribute was handled
*/
bool getInternalValue(const MPlug& plug, MDataHandle& handle) override;
/**
* Set internal attribute value
* @param plug The attribute plug
* @param handle The data handle containing the new value
* @return true if the attribute was handled
*/
bool setInternalValue(const MPlug& plug, const MDataHandle& handle) override;
/**
* Creator function for Maya plugin system
* @return Pointer to new MediaImagePlane instance
*/
static void* creator();
/**
* Initialize node attributes
* @return MStatus::kSuccess if successful
*/
static MStatus initialize();
private:
/**
* Open a video file
* @param filePath Path to the video file
* @return true if successful
*/
bool openVideoFile(const std::string& filePath);
/**
* Close the current video file
*/
void closeVideoFile();
/**
* Get the current frame index based on Maya's timeline
* @return Current frame index
*/
int64_t getCurrentFrameIndex() const;
/**
* Decode a frame and apply post-effects
* @param frameIndex Index of the frame to decode
* @param image MImage to populate with pixel data
* @return MStatus::kSuccess if successful
*/
MStatus decodeFrame(int64_t frameIndex, MImage& image);
/**
* Apply post-effects to the image
* @param image The image to modify
*/
void applyPostEffects(MImage& image);
/**
* Mark the image as dirty to force reload
*/
void setImageDirty();
/**
* Time changed callback for playback
* @param clientData Pointer to the MediaImagePlane instance
*/
static void timeChangedCallback(void* clientData);
private:
/**
* Static attribute objects
*/
static MObject aVideoFile;
static MObject aPlaybackRate;
static MObject aUseMayaFrameRate;
static MObject aLoop;
static MObject aPostEffectCrop;
static MObject aPostEffectResize;
static MObject aPostEffectFlip;
static MObject aCacheSize;
static MObject aClearCache;
/**
* Output attributes for displaying info
*/
static MObject aOutFrameWidth;
static MObject aOutFrameHeight;
static MObject aOutFrameCount;
static MObject aOutCacheHitRatio;
private:
// FFmpeg decoder
std::unique_ptr<MediaPlane::FFmpegVideoDecoder> m_decoder;
// Frame cache
std::unique_ptr<MediaPlane::FrameCache> m_frameCache;
// Current video file path
MString m_currentVideoFile;
// Cached video info
int m_videoWidth = 0;
int m_videoHeight = 0;
double m_videoFrameRate = 0.0;
int64_t m_videoFrameCount = 0;
// Playback settings
double m_playbackRate = 1.0;
bool m_useMayaFrameRate = true;
bool m_loop = true;
// Post-effect parameters
double m_cropX = 0, m_cropY = 0, m_cropW = 0, m_cropH = 0;
double m_resizeW = 0, m_resizeH = 0;
bool m_flipH = false, m_flipV = false;
// Cache settings
size_t m_maxCacheMemory = 256 * 1024 * 1024; // 256MB default
size_t m_maxCacheFrames = 100;
// Thread safety
std::mutex m_decoderMutex;
std::mutex m_cacheMutex;
// Callback for time changes
MCallbackId m_timeChangedCallbackId = 0;
// Last frame for change detection
int64_t m_lastFrameIndex = -1;
// Image dirty flag
bool m_imageDirty = true;
};
// Type aliases for convenience
using MediaImagePlanePtr = MediaImagePlane*;
#endif // MEDIA_IMAGE_PLANE_H

View File

@ -0,0 +1,244 @@
// MediaPlaneDrawOverride.cpp
// Viewport 2.0 draw override implementation for MediaPlane node
// Provides rendering of video frames in Maya's Viewport 2.0
#include "MediaPlaneDrawOverride.h"
#include "MediaPlaneNode.h"
#include <maya/MFnDependencyNode.h>
#include <maya/MFnDagNode.h>
#include <maya/MPlug.h>
#include <maya/MStatus.h>
// ============================================================================
// MediaPlaneDrawData Implementation
// ============================================================================
MediaPlaneDrawData::MediaPlaneDrawData()
: MUserData(false) // Don't delete after draw - managed by Maya
, fFrameWidth(0)
, fFrameHeight(0)
, fIsValid(false)
, fCropX(0), fCropY(0), fCropW(0), fCropH(0)
, fResizeW(0), fResizeH(0)
, fFlipH(false), fFlipV(false)
{
}
MediaPlaneDrawData::~MediaPlaneDrawData()
{
}
// ============================================================================
// MediaPlaneDrawOverride Implementation
// ============================================================================
MediaPlaneDrawOverride::MediaPlaneDrawOverride(const MObject& obj)
: MHWRender::MPxDrawOverride(obj, nullptr, false) // NULL draw callback, using addUIDrawables
, fLastFrameIndex(-1)
{
}
MediaPlaneDrawOverride::~MediaPlaneDrawOverride()
{
}
// ---------------------------------------------------------------------------
// Factory function - called by Maya's draw registry
// ---------------------------------------------------------------------------
MHWRender::MPxDrawOverride* MediaPlaneDrawOverride::creator(const MObject& obj)
{
return new MediaPlaneDrawOverride(obj);
}
// ---------------------------------------------------------------------------
// supportedDrawAPIs - Returns supported graphics APIs
// ---------------------------------------------------------------------------
MHWRender::DrawAPI MediaPlaneDrawOverride::supportedDrawAPIs() const
{
// Support both OpenGL and DirectX 11
return MHWRender::kOpenGL | MHWRender::kDirectX11;
}
// ---------------------------------------------------------------------------
// hasUIDrawables - Returns whether we use addUIDrawables for drawing
// ---------------------------------------------------------------------------
bool MediaPlaneDrawOverride::hasUIDrawables() const
{
return true;
}
// ---------------------------------------------------------------------------
// isBounded - Check if object has a bounding box
// ---------------------------------------------------------------------------
bool MediaPlaneDrawOverride::isBounded(const MDagPath& objPath, const MDagPath& cameraPath) const
{
return true;
}
// ---------------------------------------------------------------------------
// boundingBox - Get the bounding box of the object
// ---------------------------------------------------------------------------
MBoundingBox MediaPlaneDrawOverride::boundingBox(
const MDagPath& objPath,
const MDagPath& cameraPath) const
{
// Return default unit box centered at origin
// Actual size is determined by the transform node in the scene
MBoundingBox bbox;
bbox.expand(MPoint(-0.5, -0.5, 0.0));
bbox.expand(MPoint(0.5, 0.5, 0.0));
return bbox;
}
// ---------------------------------------------------------------------------
// prepareForDraw - Prepare data before drawing
// This is called each frame to get the latest data from the Maya node
// ---------------------------------------------------------------------------
MUserData* MediaPlaneDrawOverride::prepareForDraw(
const MDagPath& objPath,
const MDagPath& cameraPath,
const MHWRender::MFrameContext& frameContext,
MUserData* oldData)
{
MStatus status;
// Create or reuse draw data
MediaPlaneDrawData* drawData = dynamic_cast<MediaPlaneDrawData*>(oldData);
if (!drawData) {
drawData = new MediaPlaneDrawData();
}
// Get the MediaPlaneNode from the DAG path
MObject nodeObj = objPath.node(&status);
if (!status || nodeObj.isNull()) {
return drawData;
}
MFnDependencyNode depNode(nodeObj, &status);
if (!status) {
return drawData;
}
// Check if this is a MediaPlane node
MString nodeType = depNode.typeName();
if (nodeType != "MediaPlane") {
// Try to find the MediaPlane node by traversing up the DAG
MDagPath mediaPlanePath = objPath;
bool foundMediaPlane = false;
for (unsigned int i = 0; i < objPath.length(); i++) {
MObject parentNode = mediaPlanePath.node(&status);
if (!status) break;
MFnDependencyNode parentDepNode(parentNode, &status);
if (!status) break;
if (parentDepNode.typeName() == "MediaPlane") {
nodeObj = parentNode;
foundMediaPlane = true;
break;
}
mediaPlanePath.pop();
}
if (!foundMediaPlane) {
return drawData;
}
// Re-get the dependency node with correct object
depNode.setObject(nodeObj);
}
// Get output attributes from the MediaPlane node
// outFrameWidth
MPlug widthPlug = depNode.findPlug("outFrameWidth", false, &status);
if (status) {
drawData->fFrameWidth = widthPlug.asInt();
}
// outFrameHeight
MPlug heightPlug = depNode.findPlug("outFrameHeight", false, &status);
if (status) {
drawData->fFrameHeight = heightPlug.asInt();
}
// outIsValid - whether frame data is available
MPlug validPlug = depNode.findPlug("outIsValid", false, &status);
if (status) {
drawData->fIsValid = validPlug.asBool();
}
return drawData;
}
// ---------------------------------------------------------------------------
// addUIDrawables - Draw the video frame
// This is called each frame to render the UI drawables
// ---------------------------------------------------------------------------
void MediaPlaneDrawOverride::addUIDrawables(
const MDagPath& objPath,
MHWRender::MUIDrawManager& drawManager,
const MHWRender::MFrameContext& frameContext,
const MUserData* data)
{
const MediaPlaneDrawData* drawData = dynamic_cast<const MediaPlaneDrawData*>(data);
if (!drawData) {
return;
}
// Begin drawing
drawManager.beginDrawable();
// Get the object's transform matrix for positioning
MStatus status;
MFnDagNode dagNode(objPath, &status);
if (!status) {
drawManager.endDrawable();
return;
}
MMatrix worldMatrix = dagNode.transformationMatrix(&status);
if (!status) {
drawManager.endDrawable();
return;
}
if (drawData->fIsValid && drawData->fFrameWidth > 0 && drawData->fFrameHeight > 0) {
// Valid frame - draw a rectangle representing the video frame
// In a full implementation, this would render the actual video texture
// using MShaderManager and MTexture
// Set color for valid frame (light gray)
drawManager.setColor(MColor(0.5f, 0.5f, 0.5f, 0.3f));
drawManager.setLineWidth(1.0f);
} else {
// No valid frame - draw placeholder
drawManager.setColor(MColor(0.2f, 0.2f, 0.2f, 0.5f));
drawManager.setLineWidth(1.0f);
}
// Define corners in local space
MPoint corners[4];
corners[0] = MPoint(-0.5, -0.5, 0);
corners[1] = MPoint(0.5, -0.5, 0);
corners[2] = MPoint(0.5, 0.5, 0);
corners[3] = MPoint(-0.5, 0.5, 0);
// Transform corners by world matrix
for (int i = 0; i < 4; i++) {
corners[i] = corners[i] * worldMatrix;
}
// Draw the quad outline
drawManager.line(corners[0], corners[1]);
drawManager.line(corners[1], corners[2]);
drawManager.line(corners[2], corners[3]);
drawManager.line(corners[3], corners[0]);
// Draw diagonal for visual feedback
drawManager.line(corners[0], corners[2]);
drawManager.endDrawable();
}

View File

@ -0,0 +1,114 @@
// MediaPlaneDrawOverride.h
// Viewport 2.0 draw override for MediaPlane node
// Provides rendering of video frames in Maya's Viewport 2.0
#ifndef MEDIA_PLANE_DRAW_OVERRIDE_H
#define MEDIA_PLANE_DRAW_OVERRIDE_H
#include <maya/MObject.h>
#include <maya/MTypeId.h>
#include <maya/MString.h>
#include <maya/MUserData.h>
#include <maya/MDagPath.h>
#include <maya/MPoint.h>
#include <maya/MBoundingBox.h>
#include <maya/MMatrix.h>
// Maya Hardware Rendering
#include <maya/MPxDrawOverride.h>
#include <maya/MFrameContext.h>
#include <maya/MUIDrawManager.h>
// Forward declaration
class MediaPlaneNode;
/**
* MediaPlaneDrawData - User data class for passing frame data to draw override
* This data is prepared in prepareForDraw() and used in addUIDrawables()
*/
class MediaPlaneDrawData : public MUserData
{
public:
MediaPlaneDrawData();
~MediaPlaneDrawData() override;
int fFrameWidth;
int fFrameHeight;
bool fIsValid;
// Post-effect parameters (for future use)
double fCropX, fCropY, fCropW, fCropH;
double fResizeW, fResizeH;
bool fFlipH, fFlipV;
};
/**
* MediaPlaneDrawOverride - Viewport 2.0 draw override for video frame display
*
* This class implements MPxDrawOverride to render video frames in Maya's
* Viewport 2.0 using the addUIDrawables approach (similar to transformDrawNode.cpp example).
*/
class MediaPlaneDrawOverride : public MHWRender::MPxDrawOverride
{
public:
/**
* Factory function for Maya's draw registry
* @param obj The Maya object to create the override for
* @return Pointer to new MediaPlaneDrawOverride instance
*/
static MHWRender::MPxDrawOverride* creator(const MObject& obj);
/**
* Destructor
*/
~MediaPlaneDrawOverride() override;
/**
* Returns supported draw APIs (OpenGL and DirectX 11)
*/
MHWRender::DrawAPI supportedDrawAPIs() const override;
/**
* Returns whether this override provides UI drawables
*/
bool hasUIDrawables() const override;
/**
* Check if the object is bounded
*/
bool isBounded(const MDagPath& objPath, const MDagPath& cameraPath) const override;
/**
* Get bounding box
*/
MBoundingBox boundingBox(const MDagPath& objPath, const MDagPath& cameraPath) const override;
/**
* Prepare data for drawing - retrieves frame info from Maya node
*/
MUserData* prepareForDraw(
const MDagPath& objPath,
const MDagPath& cameraPath,
const MHWRender::MFrameContext& frameContext,
MUserData* oldData) override;
/**
* Add UI drawables - renders the video frame
*/
void addUIDrawables(
const MDagPath& objPath,
MHWRender::MUIDrawManager& drawManager,
const MHWRender::MFrameContext& frameContext,
const MUserData* data) override;
private:
/**
* Private constructor - use creator() instead
*/
MediaPlaneDrawOverride(const MObject& obj);
// Last frame index for change detection
int64_t fLastFrameIndex;
};
#endif // MEDIA_PLANE_DRAW_OVERRIDE_H

View File

@ -1,4 +1,4 @@
#include "MayaMediaPlaneNode.h"
#include "MediaPlaneNode.h"
#include "FFmpegVideoDecoder.h"
#include "FrameCache.h"
@ -12,35 +12,35 @@
MStatus initializeMediaPlaneNode();
// Static member initialization
const MString MayaMediaPlaneNode::kNodeName = "MediaPlane";
const MTypeId MayaMediaPlaneNode::kNodeId = 0x0013A5F0;
const MString MayaMediaPlaneNode::kNodeClassification = "texture";
const MString MediaPlaneNode::kNodeName = "MediaPlane";
const MTypeId MediaPlaneNode::kNodeId = 0x0013A5F0;
const MString MediaPlaneNode::kNodeClassification = "texture";
// Attribute objects
MObject MayaMediaPlaneNode::aVideoFile;
MObject MayaMediaPlaneNode::aCurrentTime;
MObject MayaMediaPlaneNode::aFrameRate;
MObject MayaMediaPlaneNode::aPlaybackRate;
MObject MayaMediaPlaneNode::aUseMayaFrameRate;
MObject MayaMediaPlaneNode::aLoop;
MObject MayaMediaPlaneNode::aPostEffectCrop;
MObject MayaMediaPlaneNode::aPostEffectResize;
MObject MayaMediaPlaneNode::aPostEffectFlip;
MObject MayaMediaPlaneNode::aCachePolicy;
MObject MayaMediaPlaneNode::aCacheSize;
MObject MayaMediaPlaneNode::aClearCache;
MObject MediaPlaneNode::aVideoFile;
MObject MediaPlaneNode::aCurrentTime;
MObject MediaPlaneNode::aFrameRate;
MObject MediaPlaneNode::aPlaybackRate;
MObject MediaPlaneNode::aUseMayaFrameRate;
MObject MediaPlaneNode::aLoop;
MObject MediaPlaneNode::aPostEffectCrop;
MObject MediaPlaneNode::aPostEffectResize;
MObject MediaPlaneNode::aPostEffectFlip;
MObject MediaPlaneNode::aCachePolicy;
MObject MediaPlaneNode::aCacheSize;
MObject MediaPlaneNode::aClearCache;
// Output attributes
MObject MayaMediaPlaneNode::aOutFrameData;
MObject MayaMediaPlaneNode::aOutFrameWidth;
MObject MayaMediaPlaneNode::aOutFrameHeight;
MObject MayaMediaPlaneNode::aOutFrameTimestamp;
MObject MayaMediaPlaneNode::aOutFrameCount;
MObject MayaMediaPlaneNode::aOutIsValid;
MObject MayaMediaPlaneNode::aOutCacheHitRatio;
MObject MediaPlaneNode::aOutFrameData;
MObject MediaPlaneNode::aOutFrameWidth;
MObject MediaPlaneNode::aOutFrameHeight;
MObject MediaPlaneNode::aOutFrameTimestamp;
MObject MediaPlaneNode::aOutFrameCount;
MObject MediaPlaneNode::aOutIsValid;
MObject MediaPlaneNode::aOutCacheHitRatio;
// Constructor
MayaMediaPlaneNode::MayaMediaPlaneNode()
MediaPlaneNode::MediaPlaneNode()
{
m_decoder = std::make_unique<MediaPlane::FFmpegVideoDecoder>();
m_frameCache = std::make_unique<MediaPlane::FrameCache>(m_maxCacheMemory, m_maxCacheFrames);
@ -54,19 +54,19 @@ MayaMediaPlaneNode::MayaMediaPlaneNode()
}
// Destructor
MayaMediaPlaneNode::~MayaMediaPlaneNode()
MediaPlaneNode::~MediaPlaneNode()
{
closeVideoFile();
}
// Creator function
void* MayaMediaPlaneNode::creator()
void* MediaPlaneNode::creator()
{
return new MayaMediaPlaneNode();
return new MediaPlaneNode();
}
// Initialize node attributes
MStatus MayaMediaPlaneNode::initialize()
MStatus MediaPlaneNode::initialize()
{
MStatus status;
@ -74,7 +74,7 @@ MStatus MayaMediaPlaneNode::initialize()
MFnTypedAttribute typedAttr;
// Input Attributes
aVideoFile = typedAttr.create("videoFile", "vf", MFnData::kString, &status);
aVideoFile = typedAttr.create("videoFile", "vf", MFnData::kString, MObject::kNullObj, &status);
CHECK_MSTATUS_AND_RETURN_IT(status);
typedAttr.setUsedAsFilename(true);
typedAttr.setStorable(true);
@ -203,7 +203,7 @@ MStatus MayaMediaPlaneNode::initialize()
}
// Set up attribute dependencies
MStatus MayaMediaPlaneNode::attributeAffectsSetup()
MStatus MediaPlaneNode::attributeAffectsSetup()
{
attributeAffects(aVideoFile, aOutFrameWidth);
attributeAffects(aVideoFile, aOutFrameHeight);
@ -242,16 +242,16 @@ MStatus MayaMediaPlaneNode::attributeAffectsSetup()
return MS::kSuccess;
}
void MayaMediaPlaneNode::postConstructor() {}
void MediaPlaneNode::postConstructor() {}
MStatus MayaMediaPlaneNode::destroy()
MStatus MediaPlaneNode::destroy()
{
closeVideoFile();
return MS::kSuccess;
}
// Compute method
MStatus MayaMediaPlaneNode::compute(const MPlug& plug, MDataBlock& dataBlock)
MStatus MediaPlaneNode::compute(const MPlug& plug, MDataBlock& dataBlock)
{
if (plug == aOutFrameData || plug == aOutFrameWidth || plug == aOutFrameHeight ||
plug == aOutFrameTimestamp || plug == aOutFrameCount || plug == aOutIsValid ||
@ -269,7 +269,7 @@ MStatus MayaMediaPlaneNode::compute(const MPlug& plug, MDataBlock& dataBlock)
}
// Compute video frame
MStatus MayaMediaPlaneNode::computeVideoFrame(MDataBlock& dataBlock)
MStatus MediaPlaneNode::computeVideoFrame(MDataBlock& dataBlock)
{
MStatus status;
@ -390,7 +390,7 @@ MStatus MayaMediaPlaneNode::computeVideoFrame(MDataBlock& dataBlock)
}
// Open video file
MStatus MayaMediaPlaneNode::openVideoFile(const MString& filePath)
MStatus MediaPlaneNode::openVideoFile(const MString& filePath)
{
MStatus status;
std::lock_guard<std::mutex> lock(m_decoderMutex);
@ -417,7 +417,7 @@ MStatus MayaMediaPlaneNode::openVideoFile(const MString& filePath)
}
// Close video file
void MayaMediaPlaneNode::closeVideoFile()
void MediaPlaneNode::closeVideoFile()
{
std::lock_guard<std::mutex> lock(m_decoderMutex);
if (m_decoder && m_decoder->isOpen()) {
@ -431,7 +431,7 @@ void MayaMediaPlaneNode::closeVideoFile()
}
// Calculate target frame
int64_t MayaMediaPlaneNode::calculateTargetFrame(double currentTime, double frameRate, double playbackRate, bool loop)
int64_t MediaPlaneNode::calculateTargetFrame(double currentTime, double frameRate, double playbackRate, bool loop)
{
if (frameRate <= 0 || playbackRate <= 0) return 0;
double effectiveFrameRate = frameRate * playbackRate;
@ -442,9 +442,9 @@ int64_t MayaMediaPlaneNode::calculateTargetFrame(double currentTime, double fram
return frame;
}
MStatus MayaMediaPlaneNode::getFrame(int64_t frameIndex, MDataHandle& frameDataHandle) { return MS::kSuccess; }
MStatus MediaPlaneNode::getFrame(int64_t frameIndex, MDataHandle& frameDataHandle) { return MS::kSuccess; }
MStatus MayaMediaPlaneNode::applyPostEffects(MDataBlock& dataBlock)
MStatus MediaPlaneNode::applyPostEffects(MDataBlock& dataBlock)
{
MStatus status;
MDataHandle cropHandle = dataBlock.inputValue(aPostEffectCrop, &status);
@ -480,7 +480,7 @@ MStatus MayaMediaPlaneNode::applyPostEffects(MDataBlock& dataBlock)
return MS::kSuccess;
}
MStatus MayaMediaPlaneNode::updateCacheStats(MDataBlock& dataBlock)
MStatus MediaPlaneNode::updateCacheStats(MDataBlock& dataBlock)
{
MStatus status;
auto stats = m_frameCache->getStats();
@ -489,12 +489,12 @@ MStatus MayaMediaPlaneNode::updateCacheStats(MDataBlock& dataBlock)
return MS::kSuccess;
}
bool MayaMediaPlaneNode::isValidFrameIndex(int64_t index) const
bool MediaPlaneNode::isValidFrameIndex(int64_t index) const
{
return index >= 0 && index < m_videoFrameCount;
}
double MayaMediaPlaneNode::getMayaFrameRate() const
double MediaPlaneNode::getMayaFrameRate() const
{
MTime time = MAnimControl::currentTime();
MTime::Unit timeUnit = time.uiUnit();
@ -516,7 +516,7 @@ double MayaMediaPlaneNode::getMayaFrameRate() const
return fps;
}
void MayaMediaPlaneNode::processPostEffects(FrameDataWrapper& frame,
void MediaPlaneNode::processPostEffects(FrameDataWrapper& frame,
double cropX, double cropY, double cropW, double cropH,
double resizeW, double resizeH, bool flipH, bool flipV)
{

View File

@ -1,5 +1,5 @@
#ifndef MAYA_MEDIA_PLANE_NODE_H
#define MAYA_MEDIA_PLANE_NODE_H
#ifndef MEDIA_PLANE_NODE_H
#define MEDIA_PLANE_NODE_H
// Maya API headers
#include <maya/MObject.h>
@ -95,7 +95,7 @@ struct FrameDataWrapper {
* - Post-effects (crop, resize, flip)
* - Frame caching for smooth playback
*/
class MayaMediaPlaneNode : public MPxNode {
class MediaPlaneNode : public MPxNode {
public:
// Node type name and ID
static const MString kNodeName;
@ -105,8 +105,8 @@ public:
static const MString kNodeClassification;
// Constructor / Destructor
MayaMediaPlaneNode();
virtual ~MayaMediaPlaneNode();
MediaPlaneNode();
virtual ~MediaPlaneNode();
// Maya API overrides
virtual MStatus compute(const MPlug& plug, MDataBlock& dataBlock) override;
@ -215,4 +215,4 @@ private:
bool m_lastFlipH = false, m_lastFlipV = false;
};
#endif // MAYA_MEDIA_PLANE_NODE_H
#endif // MEDIA_PLANE_NODE_H

View File

@ -1,53 +1,113 @@
// Plugin.cpp
// Maya Plugin entry point for MayaMediaPlaneNode
// Maya Plugin entry point for MediaPlaneNode
// This file contains the plugin initialization and uninitialization functions
#include "MayaMediaPlaneNode.h"
#include "MediaPlaneNode.h"
#include "MediaPlaneDrawOverride.h"
#include "MediaImagePlane.h"
#include <maya/MFnPlugin.h>
#include <maya/MGlobal.h>
#include <maya/MDrawRegistry.h>
// Forward declaration
// Forward declarations
MStatus initializeMediaPlaneNode();
MStatus initializeMediaImagePlane();
// ============================================================================
// Plugin initialization - non-member function required by Maya
// ============================================================================
MStatus initializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj, "MediaPlane", "1.0", "Any", &status);
if (!status) return status;
// Register the Maya node
status = plugin.registerNode("MediaPlane",
MayaMediaPlaneNode::kNodeId,
MayaMediaPlaneNode::creator,
MediaPlaneNode::kNodeId,
MediaPlaneNode::creator,
initializeMediaPlaneNode,
MPxNode::kDependNode,
&MayaMediaPlaneNode::kNodeClassification);
&MediaPlaneNode::kNodeClassification);
if (!status) return status;
// Display info about AE Template
MGlobal::displayInfo("MayaMediaPlaneNode plugin loaded");
// Register the draw override for Viewport 2.0
status = MDrawRegistry::registerDrawOverrideCreator(
MediaPlaneNode::kNodeClassification,
"MediaPlaneDrawOverride",
MediaPlaneDrawOverride::creator);
if (!status) {
status.perror("registerDrawOverrideCreator");
return status;
}
// Register the MediaImagePlane (MPxImagePlane implementation)
status = plugin.registerNode(
MediaImagePlane::kNodeName,
MediaImagePlane::kNodeId,
MediaImagePlane::creator,
initializeMediaImagePlane,
MPxNode::kImagePlaneNode);
if (!status) {
status.perror("registerNode mediaImagePlane");
return status;
}
// Display info
MGlobal::displayInfo("MediaPlaneNode plugin loaded");
MGlobal::displayInfo("MediaPlaneNode: createNode MediaPlane");
MGlobal::displayInfo("MediaImagePlane: createNode mediaImagePlane; imagePlane -edit -camera persp <nodeName>");
MGlobal::displayInfo("Viewport 2.0 support enabled");
MGlobal::displayInfo("For Attribute Editor customization, source: source \"AETemplate_MediaPlane.mel\"");
return MS::kSuccess;
}
// ============================================================================
// Plugin uninitialization - non-member function required by Maya
// ============================================================================
MStatus uninitializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj);
if (!status) return status;
status = plugin.deregisterNode(MayaMediaPlaneNode::kNodeId);
// Deregister draw override
status = MDrawRegistry::deregisterDrawOverrideCreator(
MediaPlaneNode::kNodeClassification,
"MediaPlaneDrawOverride");
if (!status) {
status.perror("deregisterDrawOverrideCreator");
}
status = plugin.deregisterNode(MediaPlaneNode::kNodeId);
if (!status) return status;
MGlobal::displayInfo("MayaMediaPlaneNode plugin unloaded");
// Deregister MediaImagePlane
status = plugin.deregisterNode(MediaImagePlane::kNodeId);
if (!status) {
status.perror("deregisterNode mediaImagePlane");
}
MGlobal::displayInfo("MediaPlaneNode plugin unloaded");
return MS::kSuccess;
}
// ============================================================================
// Non-member initialize function for Maya node attributes registration
// ============================================================================
MStatus initializeMediaPlaneNode()
{
MayaMediaPlaneNode node;
MediaPlaneNode node;
return node.initialize();
}
// ============================================================================
// Non-member initialize function for MediaImagePlane attributes registration
// ============================================================================
MStatus initializeMediaImagePlane()
{
MediaImagePlane node;
return node.initialize();
}