// Minimal Maya Plugin Test #include #include #include // Simple creator function void* creator() { return nullptr; } // Plugin initialization MStatus initializePlugin(MObject obj) { MStatus status; MFnPlugin plugin(obj, "Test", "1.0", "Any", &status); if (!status) { status.perror("initializePlugin"); return status; } return status; } // Plugin uninitialization MStatus uninitializePlugin(MObject obj) { MStatus status; return status; }