MediaPlane/PLAN.md

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# Maya Image Plane Node Project Plan
## Team Structure
- Team Lead: Architect (you)
- Developer 1: FFmpeg and Maya Node
- Developer 2: Viewport 2.0 and Post-effects
- QA Engineer: Test plans and test cases
## Project Structure
src/
MayaImagePlaneNode/
CMakeLists.txt
src/
*.cpp, *.h
include/
*.h
resources/
(optional)
## Tasks
1. Project setup: Create directory structure, CMakeLists.txt, and find ffmpeg
2. FFmpeg integration: Build ffmpeg or link against pre-built libraries, implement video decoding
3. Maya node implementation: Create MPxNode plugin that handles video file input and frame output
4. Viewport 2.0 integration: Implement MHWRender::MPxDrawOverride to display video frames in viewport
5. Frame rate synchronization: Read Maya's frame rate and adjust playback speed accordingly
6. User-adjustable playback rate: Add attribute to control video playback speed independently
7. Post-effects: Implement crop, resize, flip operations on video frames
8. Video frame caching: Cache decoded frames for smooth playback
9. Module packaging: Create Maya module structure for easy installation
10. QA: Write test plans and test cases for plugin loading and functionality
11. QA: Test plugin loading using mayapy.exe
12. QA: Test viewport display using maya.exe and MEL scripts
13. QA: Verify all features (frame rate adjustment, user rate, post-effects, caching) and report bugs
## Assignments
- Developer 1: Tasks 1, 2, 3, 8 (project setup, FFmpeg, Maya node, caching)
- Developer 2: Tasks 4, 5, 6, 7 (viewport, frame rate sync, user rate, post-effects)
- QA Engineer: Tasks 9, 10, 11, 12, 13 (module packaging, test plans, testing)