Update README.md

This commit is contained in:
indigo 2026-03-26 08:38:01 +08:00
parent 4eb266b623
commit 06a5c55cc2
1 changed files with 140 additions and 65 deletions

205
README.md
View File

@ -1,111 +1,186 @@
# MzTranslator # MzTranslator
Maya `.mz` 檔案格式 Translator 插件,使用 Maya Python API 開發。 Maya `.mz` file format Translator plugin, developed using Maya Python API. This plugin allows Maya to read and write `.mz` files, which are ZIP-compressed archives containing Maya ASCII (`.ma`) files.
## 檔案格式 ## File Format
`.mz` 檔案本質上是 ZIP 壓縮格式,內部包含 `data.ma` (Maya ASCII) 文件。 `.mz` files are ZIP compressed archives that contain a `data.ma` file (Maya ASCII format). This format provides:
- Compression: Reduces file size compared to plain `.ma` files
- Single file: All scene data in one archive
## 目錄結構 ## Directory Structure
``` ```
d:/workspace/MzTranslator/ d:/workspace/MzTranslator/
├── mz_translator.py # 插件入口,包含 MPxFileTranslator 和插件註冊 ├── MzTranslate.mod # Maya module definition file
├── mz_core/ ├── setup.py # Setup configuration (Cython build)
│ ├── __init__.py # 模組初始化 ├── plug-ins/
│ ├── reader.py # 讀取模組 │ └── mz_translator.py # Plugin entry point (MPxFileTranslator)
│ └── writer.py # 寫入模組 ├── python/
└── README.md # 使用說明 │ └── mz_core/
│ ├── __init__.py # Module initialization & exports
│ ├── reader.py # Reader module (extract .mz to temp)
│ ├── reader.c # Reader C extension (compiled)
│ ├── writer.py # Writer module (export scene to .mz)
│ └── writer.c # Writer C extension (compiled)
├── plans/
│ └── plan.md # Project architecture plan
├── .vscode/
│ └── settings.json # VS Code settings
└── README.md # This documentation
``` ```
## 安裝方法 ## Project Components
### 方法 1直接載入 Python 模組 ### MzTranslate.mod
Maya module definition file that defines the module name and Python path.
在 Maya 的 Python 腳本編輯器中執行: ### plug-ins/mz_translator.py
Main plugin entry point that:
- Implements `MzFileTranslator` class inheriting from `maya.api.OpenMayaMPx.MPxFileTranslator`
- Registers the plugin with Maya via `initializePlugin()` and `uninitializePlugin()`
- Provides file identification via `identifyFile()`
- Handles writing via `writer()` method
- Handles reading via `reader()` method
- Provides export options UI via `optionsScript()`
### python/mz_core/
#### __init__.py
Module initialization that exports:
- `read_scene_from_mz` - Read scene from .mz file
- `read_to_temp_file` - Extract .mz to temporary file
- `get_file_info` - Get .mz file information
- `write_scene_to_mz` - Write scene to .mz file
- `get_export_options` - Get export options
#### reader.py
Reader module that:
- `read_scene_from_mz()` - Reads .mz file, returns content or writes to buffer
- `read_to_temp_file()` - Extracts .mz to temporary directory
- `get_file_info()` - Returns file size and archive contents
#### writer.py
Writer module that:
- `write_scene_to_mz()` - Exports current Maya scene to .mz file
- `_export_to_ma()` - Exports scene as Maya ASCII format
- `get_export_options()` - Returns compression level options
## Installation
### Method 1: Direct Python Module Loading
Execute in Maya's Python Script Editor:
```python ```python
import sys import sys
import os
# 添加插件路徑 # Add plugin path
plugin_path = 'd:/workspace/MzTranslator' plugin_path = 'd:/workspace/MzTranslator'
if plugin_path not in sys.path: if plugin_path not in sys.path:
sys.path.insert(0, plugin_path) sys.path.insert(0, plugin_path)
# 載入插件 # Load plugin
import mz_translator import plug-ins.mz_translator as mz_translator
import maya.cmds as cmds
cmds.loadPlugin(mz_translator.__file__) cmds.loadPlugin(mz_translator.__file__)
``` ```
### 方法 2使用 pluginManager ### Method 2: Using PluginManager
1. 打開 Maya 1. Open Maya
2. 進入 `Window > Settings/Preferences > Plugin Manager` 2. Go to `Window > Settings/Preferences > Plugin Manager`
3. 點擊 `Browse` 找到 `mz_translator.py` 3. Click `Browse` to find `mz_translator.py` in the `plug-ins` folder
4. 勾選 `Loaded` 載入插件 4. Check `Loaded` to load the plugin
## 使用方法 ### Method 3: Maya Module (Optional)
### 存儲 (Save/Export) Copy `MzTranslate.mod` to Maya's modules directory and configure the path.
1. 選擇 `File > Save As...``File > Export All...` ## Usage
2. 在文件類型下拉選單中選擇 `Mz File (*.mz)`
3. 選擇保存位置並點擊 `Save`
### 開啟 (Open/Import) ### Save/Export
1. 選擇 `File > Open...``File > Import...` 1. Select `File > Save As...` or `File > Export All...`
2. 在文件類型下拉選單中選擇 `Mz File (*.mz)` 2. Select `MayaZip (*.mz)` from the file type dropdown
3. 選擇 `.mz` 文件並點擊 `Open` 3. Choose save location and click `Save`
4. Configure compression level in the options dialog (0=none, 9=maximum)
## 功能特性 ### Open/Import
- **讀取支援**:從 `.mz` 檔案解壓縮並讀取 `data.ma` 1. Select `File > Open...` or `File > Import...`
- **寫入支援**:將 Maya 場景導出為 `.mz` 檔案(壓縮格式) 2. Select `MayaZip (*.mz)` from the file type dropdown
- **Export Options**支援壓縮級別設定0-9 3. Select the `.mz` file and click `Open`
## 技術細節 ## Features
- **Read Support**: Extract and read `data.ma` from `.mz` files
- **Write Support**: Export Maya scenes to `.mz` files with compression
- **Export Options**: Configurable compression level (0-9)
- **File Identification**: Automatic detection of `.mz` format
- **Temporary File Management**: Automatic cleanup of temporary files
## Technical Details
### writer.py ### writer.py
- 使用 `tempfile` 建立臨時目錄 - Uses `tempfile` to create temporary directory
- 使用 Maya 的 `cmds.file()` 導出為 `.ma` 格式 - Uses Maya's `cmds.file()` to export as `.ma` format
- 使用 `zipfile``data.ma` 壓縮成 `.mz` - Uses `zipfile` to compress `data.ma` into `.mz`
- Supports configurable compression levels (0-9)
### reader.py ### reader.py
- 使用 `zipfile` 讀取 `.mz` 檔案 - Uses `zipfile` to read `.mz` files
- 提取 `data.ma` 到臨時目錄 - Extracts `data.ma` to temporary directory
- 使用 Maya 的 `cmds.file()` 讀取場景 - Uses Maya's `MFileIO` or `cmds.file()` to read the scene
- 自動清理臨時檔案 - Auto cleanup temporary files via `SceneClosed` scriptJob
### mz_translator.py ### mz_translator.py
- 繼承 `maya.api.OpenMayaMPx.MPxFileTranslator` - Inherits `maya.api.OpenMayaMPx.MPxFileTranslator`
- 實現 `writer()``reader()` 方法 - Implements all required virtual methods
- 包含 Maya 插件註冊函數 `initializePlugin()``uninitializePlugin()` - File translator name: "MayaZip"
- Extension: "mz"
- Provides export options UI dialog
## 故障排除 ## Requirements
### 問題:無法載入插件 - Maya 2017 or later
- Maya Python API
- Python standard library (zipfile, tempfile, os, etc.)
確保插件路徑正確: ## Version Info
```python
import mz_translator
print(mz_translator.__file__) # 確認路徑正確
```
### 問題:無法識別 .mz 檔案
確認 `.mz` 檔案是有效的 ZIP 格式(包含 `data.ma`
### 問題:讀取後場景未更新
檢查臨時檔案是否有權限問題,或嘗試重新開啟 Maya
## 版本資訊
- Version: 1.0.0 - Version: 1.0.0
- API: Maya Python API - API: Maya Python API (OpenMayaMPx)
- 支援 Maya 版本: 2017+ - Supported Maya versions: 2017+
## Troubleshooting
### Issue: Plugin fails to load
Verify plugin path is correct:
```python
import plug-ins.mz_translator as mz_translator
print(mz_translator.__file__) # Confirm path is correct
```
Also check for import errors in the mz_core module.
### Issue: Cannot recognize .mz files
Confirm `.mz` file is valid ZIP format (contains `data.ma`):
```python
import zipfile
with zipfile.ZipFile('your_file.mz', 'r') as zf:
print(zf.namelist()) # Should contain 'data.ma'
```
### Issue: Scene not updated after reading
Check if temporary files have permission issues, or try restarting Maya. The plugin registers a `SceneClosed` scriptJob for cleanup.
### Issue: Export options not appearing
The options dialog is provided via `optionsScript()` method. Some Maya versions may handle this differently.