Vendor debugpy for VS Code attach debugging
Bundles debugpy 1.7.0 directly in python/ so "Maya: Attach (debugpy)" works with no per-machine pip install step. Installed via Maya 2022's own pip so it resolved a version actually compatible with Python 3.7 (Maya 2022's interpreter), then verified import + listen() succeeds under all three target Maya Python versions (3.7/3.9/3.10). Also fixes a latent __file__-under-exec() bug in start_debug_server.py (same pitfall as Maya's own plugin loader, never hit until this exercised it) and corrects the README's Maya Python version claim -- 2022 ships Python 3.7, not 3.9 as previously stated, which was never independently verified until now. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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#!/usr/bin/env python
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"""Simple GTK example to manually test event loop integration.
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To run this:
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1) Enable the PyDev GUI event loop integration for gtk
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2) do an execfile on this script
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3) ensure you have a working GUI simultaneously with an
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interactive console
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"""
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if __name__ == '__main__':
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import pygtk
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pygtk.require('2.0')
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import gtk
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def hello_world(wigdet, data=None):
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print("Hello World")
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def delete_event(widget, event, data=None):
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return False
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def destroy(widget, data=None):
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gtk.main_quit()
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window = gtk.Window(gtk.WINDOW_TOPLEVEL)
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window.connect("delete_event", delete_event)
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window.connect("destroy", destroy)
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button = gtk.Button("Hello World")
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button.connect("clicked", hello_world, None)
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window.add(button)
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button.show()
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window.show()
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