Vendor debugpy for VS Code attach debugging

Bundles debugpy 1.7.0 directly in python/ so "Maya: Attach (debugpy)"
works with no per-machine pip install step. Installed via Maya 2022's
own pip so it resolved a version actually compatible with Python 3.7
(Maya 2022's interpreter), then verified import + listen() succeeds
under all three target Maya Python versions (3.7/3.9/3.10).

Also fixes a latent __file__-under-exec() bug in
start_debug_server.py (same pitfall as Maya's own plugin loader,
never hit until this exercised it) and corrects the README's Maya
Python version claim -- 2022 ships Python 3.7, not 3.9 as previously
stated, which was never independently verified until now.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-14 09:01:16 +08:00
parent e2f2e6668a
commit ec5f52c7c6
623 changed files with 236815 additions and 12 deletions
@@ -0,0 +1,36 @@
#!/usr/bin/env python
"""Simple Qt4 example to manually test event loop integration.
To run this:
1) Enable the PyDev GUI event loop integration for qt
2) do an execfile on this script
3) ensure you have a working GUI simultaneously with an
interactive console
Ref: Modified from http://zetcode.com/tutorials/pyqt4/firstprograms/
"""
if __name__ == '__main__':
import sys
from PyQt4 import QtGui, QtCore
class SimpleWindow(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setGeometry(300, 300, 200, 80)
self.setWindowTitle('Hello World')
quit = QtGui.QPushButton('Close', self)
quit.setGeometry(10, 10, 60, 35)
self.connect(quit, QtCore.SIGNAL('clicked()'),
self, QtCore.SLOT('close()'))
if __name__ == '__main__':
app = QtCore.QCoreApplication.instance()
if app is None:
app = QtGui.QApplication([])
sw = SimpleWindow()
sw.show()