Vendor debugpy for VS Code attach debugging
Bundles debugpy 1.7.0 directly in python/ so "Maya: Attach (debugpy)" works with no per-machine pip install step. Installed via Maya 2022's own pip so it resolved a version actually compatible with Python 3.7 (Maya 2022's interpreter), then verified import + listen() succeeds under all three target Maya Python versions (3.7/3.9/3.10). Also fixes a latent __file__-under-exec() bug in start_debug_server.py (same pitfall as Maya's own plugin loader, never hit until this exercised it) and corrects the README's Maya Python version claim -- 2022 ships Python 3.7, not 3.9 as previously stated, which was never independently verified until now. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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#!/usr/bin/env python
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"""Simple Qt4 example to manually test event loop integration.
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To run this:
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1) Enable the PyDev GUI event loop integration for qt
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2) do an execfile on this script
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3) ensure you have a working GUI simultaneously with an
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interactive console
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Ref: Modified from http://zetcode.com/tutorials/pyqt4/firstprograms/
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"""
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if __name__ == '__main__':
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import sys
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from PyQt4 import QtGui, QtCore
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class SimpleWindow(QtGui.QWidget):
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def __init__(self, parent=None):
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QtGui.QWidget.__init__(self, parent)
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self.setGeometry(300, 300, 200, 80)
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self.setWindowTitle('Hello World')
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quit = QtGui.QPushButton('Close', self)
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quit.setGeometry(10, 10, 60, 35)
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self.connect(quit, QtCore.SIGNAL('clicked()'),
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self, QtCore.SLOT('close()'))
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if __name__ == '__main__':
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app = QtCore.QCoreApplication.instance()
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if app is None:
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app = QtGui.QApplication([])
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sw = SimpleWindow()
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sw.show()
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