Files
indigo e2f2e6668a Add OpenPose_full renderer plugin for Maya
Maya API 2.0 plugin that maps a skeleton to OpenPose_full keypoints
(BODY_25 or COCO body, 21+21 hand, 70 face) via an openposeCharacter
node, with a live Viewport 2.0 draw override, an "OpenPose" viewport
renderer plus openposeRenderSequence for PNG output, and a PySide2
mapping editor. Face can also be driven procedurally from ARKit's 52
blendshape weights instead of facial joints, for rigs with no facial
skeleton. Includes VS Code debug configs and Maya test scenes/renders.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-14 08:41:57 +08:00

47 lines
1.7 KiB
JSON

{
"version": "0.2.0",
"configurations": [
{
"name": "Maya: Attach (debugpy)",
"type": "debugpy",
"request": "attach",
"connect": { "host": "localhost", "port": 5678 },
"pathMappings": [
{ "localRoot": "${workspaceFolder}/python", "remoteRoot": "${workspaceFolder}/python" },
{ "localRoot": "${workspaceFolder}/plug-ins", "remoteRoot": "${workspaceFolder}/plug-ins" }
],
"justMyCode": false
},
{
"name": "mayapy 2024: Run current file",
"type": "debugpy",
"request": "launch",
"python": "C:\\Program Files\\Autodesk\\Maya2024\\bin\\mayapy.exe",
"program": "${file}",
"console": "integratedTerminal",
"justMyCode": false,
"env": { "PYTHONPATH": "${workspaceFolder}/python" }
},
{
"name": "mayapy 2023: Run current file",
"type": "debugpy",
"request": "launch",
"python": "C:\\Program Files\\Autodesk\\Maya2023\\bin\\mayapy.exe",
"program": "${file}",
"console": "integratedTerminal",
"justMyCode": false,
"env": { "PYTHONPATH": "${workspaceFolder}/python" }
},
{
"name": "mayapy 2022: Run current file",
"type": "debugpy",
"request": "launch",
"python": "C:\\Program Files\\Autodesk\\Maya2022\\bin\\mayapy.exe",
"program": "${file}",
"console": "integratedTerminal",
"justMyCode": false,
"env": { "PYTHONPATH": "${workspaceFolder}/python" }
}
]
}