Add animation curve editor with Bezier F-curve round-trip
Maya-style Graph Editor panel (View > Curve Editor) that fits Catmull-Rom Bezier curves through USD time samples, allows interactive editing with tangent handles, and bakes the result back to dense linear samples on Apply. Key behaviours: - Left panel lists all animated attributes of the selected prim, decomposed into per-component channels (translate [X/Y/Z], etc.) with colour swatches and visibility toggles - ImDrawList canvas: smooth Bezier polylines, always-visible tangent handle lines/circles, diamond keyframe markers - Pan (MMB/Alt+drag), zoom (scroll / Shift+scroll), Frame All (F) - LMB drag moves keyframes; tangent handle drag reshapes curve with mirrored or broken handles; box-select for multi-selection - Double-click canvas adds a keyframe; Delete removes selected keyframes - RMB context menu: Delete, Flatten, Break/Unify Tangents, Auto Tangents - Simplify toggle (Ramer-Douglas-Peucker) reduces baked sample count - Time cursor draggable to scrub the timeline - UsdNotice::ObjectsChanged listener re-fits clean channels whenever the stage changes externally (Property Panel edits, Auto-Key, undo/redo), while preserving channels with unsaved Bezier edits - Bake is a single undoable AttributeSetCommand (Ctrl+Z restores original sparse samples); Revert discards in-editor edits without touching USD Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -7,6 +7,7 @@
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#include "ViewportPanel.h"
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#include "PropertyPanel.h"
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#include "TimelinePanel.h"
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#include "CurveEditorPanel.h"
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#include "../core/UsdStageManager.h"
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#include "../core/LayerManager.h"
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#include "../core/PropertyManager.h"
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@@ -59,6 +60,7 @@ private:
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std::unique_ptr<ViewportPanel> m_viewportPanel;
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std::unique_ptr<PropertyPanel> m_propertyPanel;
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std::unique_ptr<TimelinePanel> m_timelinePanel;
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std::unique_ptr<CurveEditorPanel> m_curveEditorPanel;
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bool m_showDemoWindow;
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bool m_showStageInfo;
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bool m_showStageEditor;
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@@ -66,6 +68,7 @@ private:
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bool m_showViewport;
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bool m_showPropertyPanel;
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bool m_showTimeline;
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bool m_showCurveEditor;
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bool m_running;
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MovieEncoder m_movieEncoder;
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