e2a4961ebe
Build against OpenUSD 25.11 built from source with Python 3.12, OCIO 2.2.1, OpenVDB, Ptex and Embree, replacing the 25.05/py311 mix. Build system: - CMAKE_PREFIX_PATH -> third_party/OpenUSD-v25.11; HDARNOLD_ROOT -> hdArnold-v25.11. hdEmbree is bundled in the USD build now, so HDEMBREE_USD_ROOT is no longer needed. - FindOpenUSD: drop usd_ndr (ndr was merged into sdr in 25.11). - hdArnold plugin renames: ndrArnold -> nodeRegistryArnold, plus the new usdImagingArnold plugin. - Glob the version-suffixed OpenColorIO_*.dll instead of hardcoding 2_1. - Drop the python311.dll workaround; USD and Cycles now share Python 3.12. - Cycles: deploy OpenColorIO_2_5.dll (needed by its bundled OpenImageIO) and stop the debug-DLL filter from eating IlmThread.dll -- the regex `d[.]dll$` also matched legitimate Release DLLs. Runtime fixes: - cullStyle now defaults to Nothing, matching usdview (viewSettingsDataModel cullBackfaces=False). BackUnlessDoubleSided drops back faces on geometry that isn't authored doubleSided, which hdEmbree applies to occlusion rays too, so interiors shaded as single-sided. - Set HDARNOLD_osl_includepath (and PXR_MTLX_STDLIB_SEARCH_PATHS) in main.cpp before the plugin DLL pre-load. hdArnold compiles MaterialX via generated OSL that begins with #include "mx_funcs.h"; without an include path Arnold fails with "fatal error: 'mx_funcs.h' file not found". It must be set before any plugin loads because TF_DEFINE_ENV_SETTING caches the value when hdArnold.dll registers its settings. - Deploy the MaterialX standard library next to the executable. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
84 lines
874 B
Plaintext
84 lines
874 B
Plaintext
# Build directories
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build/
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build_*/
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install/
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out/
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.kilocode/
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.kilo/
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third_party/
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example/
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# CMake
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CMakeCache.txt
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CMakeFiles/
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cmake_install.cmake
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*.cmake
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!CMakeLists.txt
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!cmake/modules/*.cmake
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!CMakePresets.json
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# Visual Studio
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.vs/
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*.vcxproj
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*.vcxproj.filters
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*.vcxproj.user
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*.sln
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# Compiled Object files
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*.o
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*.obj
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*.lo
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*.slo
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Compiled Static libraries
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*.a
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*.lib
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*.lai
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*.la
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# Executables
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*.exe
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*.out
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*.app
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# Debug files
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*.pdb
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*.ilk
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*.exp
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# IDE
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.vscode/
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.idea/
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*.swp
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*.swo
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*~
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# OS
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.DS_Store
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Thumbs.db
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desktop.ini
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# Logs
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*.log
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# Temporary files
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*.tmp
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*.temp
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# ImGui layout (saved to %APPDATA%\UsdLayerManager at runtime)
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imgui.ini
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# OCIO config LUT files — downloaded automatically at CMake configure time
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resources/OpenColorIO-Configs/
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resources/hdri/
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resources/vdb/
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